Immersive 3D Game Art & Asset Creation

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About this service

Summary

Providing high-quality, game-ready 3D models and assets tailored to your project needs. From optimized geometry and detailed texturing to rigging, animations, and PBR materials, I deliver professional assets ready for seamless integration into Unity, Unreal, or other game engines. With a focus on performance and customization, I ensure that each asset is built to fit your game’s unique style and requirements

Process

The process begins with a consultation to understand the project's vision, art style, and technical requirements. We’ll discuss the game’s environment, characters, and any reference material. If needed, concept art is created to align on the visual direction, with feedback and revisions ensuring agreement before moving to 3D production. The next step is 3D modeling and texturing, where high-quality models are developed, UV mapped, and PBR materials are applied for realism or stylized effects. If applicable, rigging and animation are added, ensuring everything functions correctly in-game. LOD models are then created for performance optimization. The assets are delivered for review, with feedback leading to any necessary adjustments. Finally, the assets are delivered in the required formats, with support provided for seamless integration into game engines like Unity or Unreal.

FAQs

  • What game engines are your 3D assets compatible with?

    My 3D assets are fully compatible with popular game engines like Unity and Unreal. If you need support for a different engine, we can discuss customization options.

  • Can you create assets in a specific art style?

    Yes! I can adapt to various art styles, from stylized low poly to realistic. During the consultation phase, we'll discuss your desired style and ensure that the assets match your vision.

  • How long does it take to create a 3D asset?

    The timeline depends on the complexity of the asset. Simple models can take a few days, while more detailed assets with rigging and animations may take longer. I'll provide a clear timeline after the initial consultation.

  • Can you optimize assets for better performance in-game?

    Yes, I can create Level of Detail (LOD) models to optimize performance without sacrificing visual quality, especially important for games with large, open environments.

What's included

  • High-Quality 3D Models

    Optimized 3D models for games, with efficient geometry and attention to detail

  • Texturing and UV Mapping

    Clean UV maps and high-quality texturing, compatible with engines like Unity and Unreal

  • Game-Ready Assets

    Models ready for game integration, with proper scale and orientation settings

  • PBR Materials

    Physically Based Rendering (PBR) materials compatible with major game engines to ensure realism or stylized effects

  • Asset Integration Support

    Assistance with integrating models and assets into the game engine, ensuring they function correctly within the client’s environment


Skills and tools

3D Designer
3D Animator
3D Modeler
Adobe Substance 3D Painter
Blender
Unity
Unreal Engine

Industries

3D Technology
Art

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