Wireframing
The creation of visual representations that depict the structure, layout, and functionality of a digital product or interface. These representations, typically low-fidelity, prioritize information architecture and content placement over detailed visual design. Wireframes serve as the skeletal framework of the user interface, facilitating collaboration between the UX designer, client, and stakeholders. By visualizing and discussing the overall layout and organization of the product, wireframes help identify usability issues, establish content hierarchy, and ensure a logical flow of information. They act as a blueprint, guiding the design process towards meeting project requirements, user needs, and business goals.
Prototyping
This involves creating interactive representations of the user interface, which allows clients and stakeholders to test the functionality, user flow, and usability of a digital product before development. Prototypes facilitate gathering feedback, identifying design flaws, and iterating to enhance the user experience. Prototypes can include clickable elements, transitions, and basic interactions to mimic the final product's behavior. By interacting with prototypes, clients gain a realistic understanding of user interactions, aiding design decisions and validating the user experience.
What clients get