App Store Deployment — iOS & Android (Full Submission Service) by Abdul MoueedApp Store Deployment — iOS & Android (Full Submission Service) by Abdul Moueed
App Store Deployment — iOS & Android (Full Submission Service)Abdul Moueed
Cover image for App Store Deployment — iOS & Android (Full Submission Service)
Price: $400 flat rate · Typically live within 5–7 business days, excluding store review time
I'll take your finished app and get it live on both the Apple App Store and Google Play Store — handling the accounts, certificates, store listings, and review process so you don't have to untangle Apple's and Google's submission requirements yourself.
This is for you if:
Your app is built and tested, but you've never submitted to the App Store or Play Store before
You tried submitting yourself and got stuck on certificates, provisioning profiles, or a rejection
You want one person to own the entire release process end-to-end, on both platforms
Process
1. Pre-Submission Audit I review your app against Apple's App Store Review Guidelines and Google's Play policies first, catching anything likely to trigger a rejection — missing privacy disclosures, broken permissions, incomplete metadata — before we submit.
2. Developer Account Setup I set up (or work within) your Apple Developer Program and Google Play Console accounts, including app identifiers, signing certificates, and provisioning profiles.
3. Store Listing Creation Writing and formatting your app's store presence — title, description, keywords, screenshots sized correctly for each device class, and app preview assets — optimized for each platform's discovery algorithm.
4. Build & Signing Generating signed release builds for both platforms (iOS archive for App Store Connect, Android App Bundle for Play Console), configured correctly for production.
5. Submission & Review Monitoring Submitting to both stores and actively monitoring review status. If either store rejects the build, I diagnose the reason and resubmit — included in this service, not billed separately.
6. Launch Confirmation Once approved, I confirm both listings are live, verify links and metadata display correctly, and hand off account access back to you.
What's included
📱 Live on both stores — your app published and publicly available on the App Store and Google Play
🔐 Signed production builds — properly certified iOS and Android release builds
📝 Complete store listings — descriptions, keywords, and correctly sized screenshots for both platforms
🔁 Rejection handling — unlimited resubmissions within this service if either store rejects the initial submission
🛠️ Minor fixes — small adjustments needed to pass review (e.g., missing privacy strings, icon/metadata tweaks, config changes) are covered
📄 Handoff documentation — a short guide covering your account credentials, certificates, and how to push future updates yourself
Not included: Apple Developer Program ($99/year) and Google Play Console ($25 one-time) account fees, paid directly to Apple/Google. Also excludes larger development work — new features, major bug fixes, or functional changes to the app itself — which I'm happy to quote separately if review turns up something bigger than a minor fix.
Starting at$400
Duration1 day
Tags
Android
iOS
React Native
Service provided by
Abdul Moueed Lahore, Pakistan
App Store Deployment — iOS & Android (Full Submission Service)Abdul Moueed
Starting at$400
Duration1 day
Tags
Android
iOS
React Native
Cover image for App Store Deployment — iOS & Android (Full Submission Service)
Price: $400 flat rate · Typically live within 5–7 business days, excluding store review time
I'll take your finished app and get it live on both the Apple App Store and Google Play Store — handling the accounts, certificates, store listings, and review process so you don't have to untangle Apple's and Google's submission requirements yourself.
This is for you if:
Your app is built and tested, but you've never submitted to the App Store or Play Store before
You tried submitting yourself and got stuck on certificates, provisioning profiles, or a rejection
You want one person to own the entire release process end-to-end, on both platforms
Process
1. Pre-Submission Audit I review your app against Apple's App Store Review Guidelines and Google's Play policies first, catching anything likely to trigger a rejection — missing privacy disclosures, broken permissions, incomplete metadata — before we submit.
2. Developer Account Setup I set up (or work within) your Apple Developer Program and Google Play Console accounts, including app identifiers, signing certificates, and provisioning profiles.
3. Store Listing Creation Writing and formatting your app's store presence — title, description, keywords, screenshots sized correctly for each device class, and app preview assets — optimized for each platform's discovery algorithm.
4. Build & Signing Generating signed release builds for both platforms (iOS archive for App Store Connect, Android App Bundle for Play Console), configured correctly for production.
5. Submission & Review Monitoring Submitting to both stores and actively monitoring review status. If either store rejects the build, I diagnose the reason and resubmit — included in this service, not billed separately.
6. Launch Confirmation Once approved, I confirm both listings are live, verify links and metadata display correctly, and hand off account access back to you.
What's included
📱 Live on both stores — your app published and publicly available on the App Store and Google Play
🔐 Signed production builds — properly certified iOS and Android release builds
📝 Complete store listings — descriptions, keywords, and correctly sized screenshots for both platforms
🔁 Rejection handling — unlimited resubmissions within this service if either store rejects the initial submission
🛠️ Minor fixes — small adjustments needed to pass review (e.g., missing privacy strings, icon/metadata tweaks, config changes) are covered
📄 Handoff documentation — a short guide covering your account credentials, certificates, and how to push future updates yourself
Not included: Apple Developer Program ($99/year) and Google Play Console ($25 one-time) account fees, paid directly to Apple/Google. Also excludes larger development work — new features, major bug fixes, or functional changes to the app itself — which I'm happy to quote separately if review turns up something bigger than a minor fix.
$400