Polished and optimized low poly and high poly 3D assets for game

Starting at

$

20

/hr

About this service

Summary

I'll design the game map from the ground up, ensuring it's richly textured, well-lit, and expertly animated. Utilizing tools like Maya for 3D modeling, along with Substance Painter, Photoshop, and occasionally Zbrush for texturing, I'll bring your vision to life. Access to the game map within Unreal Engine or Unity can be arranged for an extra fee, depending on the intricacy of the map.

Process

To ensure precision, please provide as many sketches of your game maps as possible. If clear concept art isn't available, rough sketches will suffice. High-resolution images are preferred for optimal results.
During this phase, I'll develop the 3D model, uv mapping and texturing of the maps and assets. Once the textures are finalized, I'll proceed with animating various props if needed, adding dynamic elements to enhance the immersive experience. After that, I will be sharing the final 3d asset with you.

What's included

  • 3d model with texture and animation

    I will deliver you game asset, game environment map with textures and animations. File formats will be .fbx, .ma, .mb, .max, .uasset etc.


Skills and tools

3D Designer
3D Animator
3D Modeler
Adobe Substance
Autodesk 3ds Max
Autodesk Maya
Unreal Engine
Zbrush

Industries

3D Technology
PC Games
Animation

Work with me