Photoreal Environment Design and Modeling

Starting at

$

45

/hr

About this service

Summary

With a unique blend of artistic talent and medical expertise, I bring a distinct perspective to 3D art. My seven years as a practicing medical doctor have instilled in me a meticulous attention to detail and a deep passion for precision, which I apply to every project. Since 2014, my experience as a 3D artist has been characterized by a dedication to creating visually stunning and highly detailed works.

Process

My 3D Design Process
Initial Consultation:
In the first stage, I sit down with my client to understand their vision and requirements. This involves discussing the project's purpose, the desired style, and any specific details or features they want included. Clear communication is key to ensure I fully grasp their expectations.
Concept Development:
With the information gathered, I start brainstorming and sketching initial concepts. This phase is all about exploring ideas and finding the best approach to bring the project to life. I often share rough sketches or mood boards with the client to get their feedback and ensure we're on the same page.
Modeling:
Once the concept is approved, I move on to the 3D modeling stage. Using professional software, I create a detailed digital model of the project. This step involves building the structure, shaping the elements, and ensuring all proportions and dimensions are accurate.
Texturing:
With the basic model in place, I then apply textures to give it depth and realism. This involves adding colors, patterns, and surface details that enhance the overall look. I carefully select and craft textures to match the project's requirements and ensure a high level of detail.
Lighting and Environment:
Next, I set up the lighting and environment to create the desired mood and atmosphere. Proper lighting is crucial as it can dramatically affect the appearance of the model. I experiment with different light setups and environmental elements to find the perfect balance.
Rendering:
Once everything is in place, I render the model. This process involves generating high-resolution images or animations from the 3D scene. Rendering can be time-consuming, but it's essential for producing the final polished visuals.
Review and Feedback:
I share the rendered images or animations with the client for review. This is an opportunity for them to provide feedback and request any adjustments. I value this collaborative phase and make any necessary tweaks to ensure the client is completely satisfied.
Final Delivery:
After incorporating all feedback and finalizing the project, I prepare the deliverables. This can include high-resolution images, animations, and any other requested formats. I ensure all files are organized and delivered promptly, ready for the client's use.
Post-Delivery Support:
I offer support even after the project is completed. Whether the client needs minor adjustments or has questions about using the deliverables, I'm available to assist and ensure everything goes smoothly.

What's included

  • High-Resolution 3D Renders

    Image Renders: High-resolution still images in the desired formats (e.g., JPEG, PNG, TIFF) and resolutions suitable for print and web use. Angle Variations: Renders from multiple angles as per the client's requirements.

  • Technical Documentation

    Model Specifications: Detailed documentation of model specifications including polycount, texture resolution, and software used. Usage Instructions: Guidelines for using and integrating the 3D assets in various applications.

  • Post-Production

    Compositing: Final composited images or videos with post-processing effects applied. Editing: Any required editing of the rendered outputs, such as color correction or adding visual effects.

  • Support:

    Post-Delivery Support: A period of support for addressing any issues or making minor adjustments after delivery. Consultation: Follow-up consultations to ensure the client can effectively use the delivered assets.


Skills and tools

3D Designer
3D Animator
3D Modeler
Adobe Photoshop
Adobe Substance
Blender
Unreal Engine
Zbrush

Industries

Gaming
Architecture

Work with me


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