3D Game Art

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About this service

Summary

As a 3D game artist, I specialize in creating high-quality 3D assets tailored for interactive gaming experiences. My services include 3D modeling, texturing, and environment design optimized for game engines like Unity and Unreal Engine. With a focus on delivering visually compelling and performance-efficient assets, I ensure seamless integration into game pipelines. Combining artistic creativity with technical expertise, I help bring immersive game worlds and characters to life.

What's included

  • 3D Models

    - High-polygon or low-polygon models tailored to the project's requirements. - Formats like OBJ, FBX, STL, or custom formats specified by the client. - Models with proper topology, UV unwrapping, and optimization for the intended platform

  • Texture Assets

    - Models with detailed textures, including diffuse, normal, specular, and roughness maps(or any needed texture maps such as emmisve, alpha, opacity etc) - PBR (Physically Based Rendering) materials for realistic lighting and shading.

  • Rendered Images or Videos

    - High-quality still renders or animated sequences. - Turntables or cinematic shots showcasing the 3D asset or environment.

  • Technical Documentation

    - Asset breakdowns, technical specifications, or instructions for integrating the deliverables into the client’s pipeline.

  • Game-Ready Assets

    - Optimized models with LODs (Levels of Detail) and textures tailored for real-time rendering. - Packaged assets prepared for direct import into game engines.


Skills and tools

3D Designer

3D Animator

3D Modeler

Adobe Substance 3D Painter

Adobe Substance 3D Painter

Autodesk Maya

Autodesk Maya

Unity

Unity

Unreal Engine

Unreal Engine

Zbrush

Zbrush