3D Game Art
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About this service
Summary
What's included
3D Models
- High-polygon or low-polygon models tailored to the project's requirements. - Formats like OBJ, FBX, STL, or custom formats specified by the client. - Models with proper topology, UV unwrapping, and optimization for the intended platform
Texture Assets
- Models with detailed textures, including diffuse, normal, specular, and roughness maps(or any needed texture maps such as emmisve, alpha, opacity etc) - PBR (Physically Based Rendering) materials for realistic lighting and shading.
Rendered Images or Videos
- High-quality still renders or animated sequences. - Turntables or cinematic shots showcasing the 3D asset or environment.
Technical Documentation
- Asset breakdowns, technical specifications, or instructions for integrating the deliverables into the client’s pipeline.
Game-Ready Assets
- Optimized models with LODs (Levels of Detail) and textures tailored for real-time rendering. - Packaged assets prepared for direct import into game engines.
Skills and tools
3D Designer
3D Animator
3D Modeler
Adobe Substance 3D Painter
Autodesk Maya
Unity
Unreal Engine
Zbrush
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