Professional 3D Modeling for Games, Products & Visualization by Daniel BimProfessional 3D Modeling for Games, Products & Visualization by Daniel Bim
Professional 3D Modeling for Games, Products & VisualizationDaniel Bim
Cover image for Professional 3D Modeling for Games, Products & Visualization
I create high-quality 3D models for games, product visualization, animation, real-time applications, architectural projects, and technical visualization.
With extensive experience across different industries, I can take a project from reference or concept through modeling, UVs, texturing, materials, optimization, and final delivery.

What I can create

Hard-surface models
Props and environment assets
Game-ready 3D models
Product visualization assets
Architectural elements
Stylized models
Realistic models
Historical recreations
Medical and technical assets
Low-poly and optimized real-time assets

Services can include

High-poly and low-poly modeling
Retopology
UV mapping
PBR texturing
Baking
Materials and shaders
LOD creation
Optimization for real-time engines
Basic rigging when required
Rendering and presentation images

Deliverables

Depending on your pipeline, I can provide:
Blender files
FBX
OBJ
GLB / GLTF
STL
Textures
Rendered images
Custom formats when required
I work with a strong focus on clean topology, visual quality, technical accuracy, optimization, and reliable communication throughout production.
Send me your references, required style, target platform, polygon budget, texture resolution, and deadline, and I can recommend the best production approach for your project.
Contact for pricing
Duration1 week
Tags
Blender
Product Visualization
3D Designer
3D Modeler
Game Art
Service provided by
Daniel Bim São Paulo, Brazil
Professional 3D Modeling for Games, Products & VisualizationDaniel Bim
Contact for pricing
Duration1 week
Tags
Blender
Product Visualization
3D Designer
3D Modeler
Game Art
Cover image for Professional 3D Modeling for Games, Products & Visualization
I create high-quality 3D models for games, product visualization, animation, real-time applications, architectural projects, and technical visualization.
With extensive experience across different industries, I can take a project from reference or concept through modeling, UVs, texturing, materials, optimization, and final delivery.

What I can create

Hard-surface models
Props and environment assets
Game-ready 3D models
Product visualization assets
Architectural elements
Stylized models
Realistic models
Historical recreations
Medical and technical assets
Low-poly and optimized real-time assets

Services can include

High-poly and low-poly modeling
Retopology
UV mapping
PBR texturing
Baking
Materials and shaders
LOD creation
Optimization for real-time engines
Basic rigging when required
Rendering and presentation images

Deliverables

Depending on your pipeline, I can provide:
Blender files
FBX
OBJ
GLB / GLTF
STL
Textures
Rendered images
Custom formats when required
I work with a strong focus on clean topology, visual quality, technical accuracy, optimization, and reliable communication throughout production.
Send me your references, required style, target platform, polygon budget, texture resolution, and deadline, and I can recommend the best production approach for your project.
Contact for pricing