UI/UX Design

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About this service

Summary

Timeline
Project Kickoff (Week 1):
Define project goals and objectives.
Conduct initial research on target audience and competitors.
Identify key features and functionalities.
User Research (Week 2):
Conduct user interviews, surveys, or usability testing.
Gather feedback and insights to inform design decisions.
Create user personas and user journeys.
Conceptual Design (Week 3):
Develop the visual style, including color schemes, typography, and imagery.
Create high-fidelity mockups or prototypes.
Gather feedback from stakeholders and make necessary revisions.
Visual Design (Week 4):
Refine the visual elements of the design, ensuring consistency.
Create detailed design specifications for developers.
Finalize all visual assets, including icons and images.

What's included

  • UI Design + Variations

    Wireframes: Low-fidelity wireframes illustrating the app's layout and basic functionality. Include key screens such as the dashboard, activity tracking, goal setting, and profile. High-fidelity Mockups: Detailed, pixel-perfect mockups showcasing the final visual design of each screen. Ensure consistency with brand colors, fonts, and UI elements. Interactive Prototype: A clickable prototype allowing stakeholders to navigate through the app and experience key interactions. Use a tool like Figma for prototyping. Design Assets: Provide design assets in appropriate formats (e.g., PNG, SVG) for developers. Include icons, buttons, and any custom graphics used in the design. Design Specifications: Detailed design specifications document outlining dimensions, spacing, color codes, and typography. Ensure clarity for developers to implement the design accurately. Feedback and Iteration: Present the deliverables to stakeholders for feedback. Be prepared to iterate based on feedback, ensuring alignment with project goals.


Skills and tools

Graphic Designer
Product Designer
UI Designer
Adobe Illustrator
Adobe Photoshop
Figma
ProtoPie

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