Mobile App Design

Starting at

$

200

About this service

Summary

Raymond offered comprehensive UI and UX design service for a Mobile app, crafting intuitive interfaces that balanced functionality and aesthetics.

Process

1. Discovery Phase
Understand the Problem: I start by meeting with stakeholders to define the problem and project goals. This includes gathering the requirements, target audience, and business objectives.
Research: I conduct user research (surveys, interviews, and competitor analysis) to understand user pain points, needs, and behaviors.
2. Ideation Phase
Define User Personas: I create personas based on research to represent different user types and their goals.
Craft User Journeys: I map out the user's steps to achieve their goals within the app, identifying friction points.
Brainstorm Solutions: I explore various ideas and prioritize the best ones based on feasibility and impact.
3. Design Phase
Wireframes: I create low-fidelity wireframes to outline the app's structure and layout without focusing on visuals.
Mood Boards: I establish the visual direction, including color schemes, typography, and imagery.
High-Fidelity Mockups: Using Figma, I design polished screens with branding and visual elements.
Interactive Prototypes: I build prototypes to simulate the app's functionality and test the user flow.
4. Validation Phase
Usability Testing: I test the prototype with real users, gathering feedback on usability and overall experience.
Iterate: I make improvements based on testing feedback to ensure the design meets user needs.
5. Delivery Phase
Design System: I hand off a design system to developers, including reusable components, typography, colors, and guidelines for consistency.
Annotated Designs: I deliver organized Figma files with clear notes for developers to understand the flow and interactions.
Support Development: I collaborate with developers during the implementation phase to ensure the design is executed as intended.
6. Post-Launch Phase
Gather Feedback: I collect user feedback to evaluate the app’s performance and user satisfaction.
Refine: I make continuous improvements based on analytics and feedback to enhance the experience.

What's included

  • Project Brief

    A document outlining the app's goals, target audience, features, and design objectives to guide the design process.

  • User Research Report

    Insights from user interviews, surveys, and data analysis to understand the users' needs, behaviors, and pain points.

  • User Personas

    Visual profiles representing target users, including demographics, goals, challenges, and behaviors.

  • User Journey Maps

    Diagrams showing the steps a user takes to accomplish a task in the app, highlighting opportunities for improving the experience.

  • Wireframes

    Low-fidelity sketches or digital layouts showing the app’s structure, navigation, and screen flow without detailed styling.

  • Mood Boards

    A collection of colors, images, and design inspirations to establish the app's aesthetic direction.

  • Style Guide

    A detailed document defining the app’s typography, color palette, iconography, and design elements for consistency.

  • Interactive Prototypes

    Clickable prototypes in Figma to simulate the app's functionality and navigation for testing.

  • UI Design Mockups

    High-fidelity designs showing the app's final look, including all visual elements and branding.

  • Design System

    A reusable set of components, patterns, and guidelines to ensure consistency and scalability across the app.

  • Usability Testing Report

    Findings from testing the prototypes with users, detailing feedback and recommendations for improvement.

  • Developer Handoff Package

    Organized files and assets (e.g., design files, icons, style guides) delivered through Figma, along with clear annotations for developers.

  • Microinteraction Animations

    Demonstrations of small animations for interactions like button clicks, transitions, and loading states to enhance user engagement.

  • Responsive Design Screens

    Designs optimized for different screen sizes (e.g., smartphones, tablets) to ensure usability on various devices.

  • Feedback Iteration Summary

    A document outlining changes made to the design based on user and stakeholder feedback.

  • Final Presentation

    A comprehensive showcase of the design process, key decisions, and final designs for stakeholders.


Duration

3 weeks

Skills and tools

Product Designer

UI Designer

Adobe Photoshop

Adobe Photoshop

Figma

Figma

Industries

Design