
Unity Game Prototype Development
Starting at
$
300
About this service
Summary
Process
FAQs
What do you need from me to start?
A short description of your concept, target platform (PC, Web, or Mobile), and any reference images or mechanics you’d like included.
How long does a typical prototype take?
Most small prototypes take 1–2 weeks depending on scope. Larger or feature-heavy builds may take longer. We’ll confirm a timeline during our first discussion
Do you provide assets or art?
No I use placeholder visuals or integrate assets you provide. This keeps development focused on gameplay and testing
What genres do you support?
2D or 3D single-player prototypes — platformers, shooters, top-downs, etc. (No online multiplayer or VR for now.)
What's included
Playable Unity Build
A functional, standalone build for Windows, WebGL, or Android depending on your project needs. Ideal for testing mechanics, sharing with collaborators, or presenting to potential publishers or investors
Core Gameplay System
Implements the main mechanic (movement, combat, etc.) with clear, functional feedback so you can evaluate the feel of gameplay
Basic User Interface
Simple UI elements such as restart buttons, wave indicators, or health bars as needed for testing of core mechanics and gameplay
Efficient Project Setup
A lean Unity scene and asset structure for fast iteration and minimal friction
Scalable Code Foundation
Although prototypes can be quick and dirty, It's important to be able to extend functionality and scale. I'll keep things lightweight without hard-coding
Example projects
Duration
2 weeks
Skills and tools
Game Designer
Game Developer
Software Engineer

Adobe Photoshop

Unity
Industries