3D Game Art Creation

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About this service

Summary

Do you need a model for your game, UI, Website or AR/VR project?
I have you covered! Realistic or stylised? no problem!
I offer bespoke art tailored to enhance immersive gaming experiences. Leveraging advanced skills in various 3D software and rendering tools, deliverables are optimized for real-time performance.

Process

Modelling in Blender > Sculpting in Zbrush > Baking & Texturing in Substance suite > Rendering in Unity or Unreal Engine.

What's included

  • Reference and Previsualisation

    After an initial meeting I will gather references and create a pre-vis model to show scale, shape and blockout the desired piece.

  • Phase 1 pass

    The high fidelity version of the without texture. Here we will take about iterations and changes to the requested piece.

  • Phase 2 pass

    Low poly optimised version of the high fidelity model, which has been baked and received a rough texturing pass. At this stage we will discuss iterations on the initial look of the model and direction that the texture phase is taking.

  • Phase 3 pass

    The complete model in the desired rendering application. Iterations will still happen here, we can discuss final presentation, lighting and composition.

  • Delivery

    All files, screenshots, video captures and renders will be packaged and delivered to the client.


Skills and tools

Artist
3D Designer
3D Modeler
Adobe Substance
Blender
Unity
Unreal Engine
Zbrush

Industries

3D Technology
Video Games
Art

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