3D Game Art Creation
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About this service
Summary
Process
What's included
Reference and Previsualisation
After an initial meeting I will gather references and create a pre-vis model to show scale, shape and blockout the desired piece.
Phase 1 pass
The high fidelity version of the without texture. Here we will take about iterations and changes to the requested piece.
Phase 2 pass
Low poly optimised version of the high fidelity model, which has been baked and received a rough texturing pass. At this stage we will discuss iterations on the initial look of the model and direction that the texture phase is taking.
Phase 3 pass
The complete model in the desired rendering application. Iterations will still happen here, we can discuss final presentation, lighting and composition.
Delivery
All files, screenshots, video captures and renders will be packaged and delivered to the client.
Skills and tools
Industries
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