UI/UX Design

Starting at

$

2,200

About this service

Summary

Moe has designed intuitive and visually appealing interfaces, combining her artistic sense from Tokyo with her analytical skills to create user-centered solutions.

Process

1. User Flow Creation
Develop a clear understanding of the user's journey through the application
Map out the various paths and decision points users might encounter
2. Wireframing
Create low-fidelity layouts of key screens
Focus on information architecture and content hierarchy
Ensure all necessary elements are included without detailed styling
3. UI Design
Transform wireframes into high-fidelity designs
Apply brand guidelines, color schemes, and typography
Create reusable components and styles for consistency
4. Prototyping in Figma
Set up connections between screens to create interactive flows
Add animations and transitions to simulate the user experience
Ensure responsiveness for different device sizes
5. Quality Assurance
Use quality checklists and procedures to ensure perfection in graphics and layouts
Review the prototype for consistency with brand guidelines and project objectives
6. Collaboration and Feedback
Consolidate creative feedback from client sides
Make necessary revisions based on feedback
7. Documentation and Handoff
Prepare design specifications and asset exports for development team
Create presentation materials for stakeholders if required

FAQs

  • How do you adapt designs for different target audiences?

    When adapting designs for different target audiences, I follow a systematic approach that combines research, cultural sensitivity, and data-driven decision-making: Audience Research: I begin by conducting thorough research on the target audience, including demographics, psychographics, and cultural nuances. For instance, when I worked on social media content for franchise food brand in Japan, I carefully studied the Japanese market to tailor the content appropriately. User Testing and Iteration: I believe in testing different design patterns with users to understand their effectiveness. In my past work, I investigated the relationship between designed content, calls-to-action, and sales to optimize performance. Trend Analysis: I stay updated with design trends specific to different markets. For example, I studied design trends in Japan to create effective content for social media channels.

  • Do you have front-end development capabilities?

    Yes, I do have front-end development capabilities, and I've been actively learning and applying these skills since 2019. My experience includes: Technical Skills: I'm proficient in HTML, CSS, and JavaScript, with particular experience in React and Vue frameworks. I also have some experience with PHP and C#. Project Experience: I've worked on developing websites and web apps for various clients, including a top cannabis brand in Canada. This involved ensuring perfect graphics and layouts using quality checklists and procedures. This allows me to design assets and annotate that engineer can easily work on. Version Control: I have experience using GitHub, which is essential for collaborative development projects.

  • How do you handle design handoffs with developers?

    In my experience, effective design handoffs with developers are crucial for smooth project execution. Here's my approach: Clear Documentation: I create detailed design specifications, including redline documents and interaction guidelines. This ensures developers have a clear understanding of the design intent. Asset Preparation: I export all necessary assets in appropriate formats (SVG, PNG, etc.) and organize them in a structured manner for easy access by the development team. Interactive Prototypes: Using Figma, I create interactive prototypes that demonstrate user flows, animations, and transitions. This helps developers understand the intended user experience.

What's included

  • Interactive Prototypes

    -Clickable, high-fidelity prototypes that simulate the user experience -Prototypes that demonstrate user flows, interactions, and transitions -Responsive prototypes for different device sizes (desktop, tablet, mobile)

  • Design Assets

    -UI kit with reusable components and styles -Icon sets and custom illustrations -Design system documentation

  • User Experience Documentation

    -User flow diagrams showing the path users take through the application -Wireframes depicting the layout and structure of key screens -Annotated designs explaining functionality and interactions

  • Additional Deliverables (Upon request)

    -A/B testing variants for key screens or features -Micro-interaction designs and animations -Accessibility guidelines and implementations


Duration

2 weeks

Skills and tools

Frontend Engineer

Adobe XD

Figma

Storybook

Webflow