3D Game Art: Hard Surface Modeling

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About this service

Summary

high-quality hard surface models for 3D game environments, I deliver visually stunning and optimized assets tailored to fit your game’s style and performance needs. From initial concept to final delivery, my process ensures precision, efficiency, and creative detail.

Process

Step-by-Step Process
The process begins with gathering project details and references to understand your vision. If needed, I create concept sketches or drafts to establish the design direction. Once approved, I proceed with 3D modeling in Blender or Maya, focusing on creating clean, game-ready hard surface models. After modeling, I unwrap the UVs and apply PBR texturing for realistic detail. Finally, the assets are rendered for review and delivered alongside source files, with one round of revisions included to ensure the final product meets your expectations.

What's included

  • Concept, sketches or design drafts if needed

    sketches to visualize and confirm the design direction before modeling.

  • High-Quality 3D Hard Surface Models

    Fully optimized game-ready models built with precision and attention to detail.

  • UV Unwrapping and Texture Mapping

    Clean and efficient UV layouts ready for texturing and shading.

  • Rendered Images

    High-resolution renders showcasing the model for review, marketing, or portfolio purposes.

  • Source Files in Preferred Formats

    Editable files in formats such as .FBX, .OBJ, .BLEND, or .MA, depending on client requirements


Skills and tools

3D Designer

3D Animator

3D Modeler

Autodesk Maya

Autodesk Maya

Blender

Blender

Cinema 4D

Cinema 4D

Unreal Engine

Unreal Engine

Zbrush

Zbrush