3D Game-ready assets by Chirag Baliyan3D Game-ready assets by Chirag Baliyan
3D Game-ready assetsChirag Baliyan
Cover image for 3D Game-ready assets
With experience in industry-standard software like 3DS Max, Autodesk Maya, Blender, and Substance Painter, I offer fully optimized, low-poly 3D assets that are perfect for seamless integration into game engines. Whether you need a realistic weapon, detailed prop, or immersive environment, I will deliver assets that maintain a balance between performance and visual fidelity.
Key aspects of my service include:
Custom 3D models of weapons, props, and environments based on your concept or reference
Low-poly models with efficient UV mapping and optimized textures for real-time use
PBR (Physically Based Rendering) textures for realistic surface materials
Still Renders or Tunable animations.
Models prepared for use in game engines such as Unreal Engine, Unity, or your preferred platform
LOD (Level of Detail) models for different performance levels
This service is ideal for game developers, VR/AR creators, and studios seeking high-quality, optimized 3D assets for their projects.

What's included

Game-Ready 3D Asset Creation for Real-Time Applications
I specialize in creating high-quality, game-ready 3D models for weapons, props, and environments, optimized for real-time applications such as video games, VR/AR environments, and interactive simulations. My experience in designing detailed 3D models ensures that your assets are not only visually impressive but also performance efficient.
FAQs
I focus on creating low-poly models with efficient UV mapping and texture optimization to ensure smooth performance in real-time environments. I also use PBR texturing for realistic rendering and can provide LOD models to further enhance performance across different hardware.
You will need to provide reference images, concept art, or design guidelines specific to the asset. For environmental models, I can also work from mood boards or maps to develop immersive game spaces.
Project timelines vary based on the complexity of the model. Simple assets can be completed within a few days, while more complex items like environments or intricate weapons may take longer. I’ll provide an estimated timeline once I understand the scope of the project.
Yes, I’m open to creating larger sets of assets or working on long-term projects. If you have an ongoing game or project, I can deliver assets in bulk or work continuously to meet your project timeline.
Chirag's other services
Starting at$50 /hr
Schedule a call
Tags
Adobe Photoshop
Adobe Substance 3D Painter
Autodesk 3ds Max
Autodesk Maya
Blender
3D Designer
3D Modeler
3D Renderer
Service provided by
Chirag Baliyan New Delhi, India
3D Game-ready assetsChirag Baliyan
Starting at$50 /hr
Schedule a call
Tags
Adobe Photoshop
Adobe Substance 3D Painter
Autodesk 3ds Max
Autodesk Maya
Blender
3D Designer
3D Modeler
3D Renderer
Cover image for 3D Game-ready assets
With experience in industry-standard software like 3DS Max, Autodesk Maya, Blender, and Substance Painter, I offer fully optimized, low-poly 3D assets that are perfect for seamless integration into game engines. Whether you need a realistic weapon, detailed prop, or immersive environment, I will deliver assets that maintain a balance between performance and visual fidelity.
Key aspects of my service include:
Custom 3D models of weapons, props, and environments based on your concept or reference
Low-poly models with efficient UV mapping and optimized textures for real-time use
PBR (Physically Based Rendering) textures for realistic surface materials
Still Renders or Tunable animations.
Models prepared for use in game engines such as Unreal Engine, Unity, or your preferred platform
LOD (Level of Detail) models for different performance levels
This service is ideal for game developers, VR/AR creators, and studios seeking high-quality, optimized 3D assets for their projects.

What's included

Game-Ready 3D Asset Creation for Real-Time Applications
I specialize in creating high-quality, game-ready 3D models for weapons, props, and environments, optimized for real-time applications such as video games, VR/AR environments, and interactive simulations. My experience in designing detailed 3D models ensures that your assets are not only visually impressive but also performance efficient.
FAQs
I focus on creating low-poly models with efficient UV mapping and texture optimization to ensure smooth performance in real-time environments. I also use PBR texturing for realistic rendering and can provide LOD models to further enhance performance across different hardware.
You will need to provide reference images, concept art, or design guidelines specific to the asset. For environmental models, I can also work from mood boards or maps to develop immersive game spaces.
Project timelines vary based on the complexity of the model. Simple assets can be completed within a few days, while more complex items like environments or intricate weapons may take longer. I’ll provide an estimated timeline once I understand the scope of the project.
Yes, I’m open to creating larger sets of assets or working on long-term projects. If you have an ongoing game or project, I can deliver assets in bulk or work continuously to meet your project timeline.
Chirag's other services
$50 /hr