Conception to game ready character

Contact for pricing

About this service

Summary

From concept (if there is not a final one) to fully rigged, textured and ready to import character mesh for any game engine you are using.

Process

Concept
High Poly Sculpting of the character + props
Low Poly retopology
Texture Baking
Rigging
Control rig if needed

What's included

  • [2D] Character Concept

    Character Board, Outfit(s), props, style, etc... We will not go into 3D modeling until the 2D character design is approved, however long it takes.

  • Character Model

    FBX/USD Format Fully rigged Ready to animate/import into game engine (any)

  • Texture set(s)

    TGA/PNG Format Number of texture sets depending on the style and scale of the project and number of drawcalls needed


Skills and tools

3D Designer

3D Animator

3D Modeler

Adobe Substance 3D Painter

Adobe Substance 3D Painter

Blender

Blender

Unity

Unity

Unreal Engine

Unreal Engine

Zbrush

Zbrush

Industries

Video Games