I have over 4 years of extensive experience specializing in commercial 3D character animation. Prior to this, I accumulated 6 years in commercial roles as a 3D artist, involved in VR project development, level design, and creating diverse 3D assets from conceptualization to integration into game engines. With specialized education in 3D animation, character animation, and gameplay animation, I operate at a senior level, currently balancing roles in large corporations and freelance ventures