Mobile App UI UX Design

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About this service

Summary

Design an app that people understand on the first tap. We run focused 5–7 day sprints to define core journeys, deliver production-ready screens for iOS and Android, and hand off clean specs, tokens, and assets your engineers can use immediately.
Helping VPs and founders turn first open into a habit.
Speed without rework.
A focused sprint delivers production-ready Figma for iOS/Android: screens, states, tokens, and multi-density assets, so engineering can ship.
Native where it matters.
Thumb-reach, gestures, motion, and platform patterns (HIG/Material) applied with intent, not copy-pasted.
We operate like product owners.
Scope locked, decisions made, deliverables mapped to tickets; two review windows, daily 15-min syncs, async by default.
Systems that scale across platforms.
Component library + design tokens for iOS/Android (or RN/Flutter), dark mode, and edge cases (empty, error, offline, permissions) baked in.

Process

How We Work
Kickoff (Day 1): goals, platforms, device targets, constraints, scope lock
Flows & Wires (Days 1–2): navigation model, key tasks, edge states
Visual Direction (Day 3): style tile + one hero screen + motion reference
Screen Design (Days 3–5): hifi sets, variants, components
Prototype & Handoff (Days 5–7): clickable demo, specs/tokens/assets, Loom walkthrough

FAQs

  • iOS, Android, or both?

    Both. We follow HIG/Material where it helps and unify patterns where it won’t confuse users.

  • Do you support React Native/Flutter?

    Yes. Tokens, sizes, and component specs are provided for cross-platform stacks.

  • What do engineers actually receive?

    Organized Figma, component specs, redlines, tokens, asset exports (1x/2x/3x), and a Loom walkthrough. Optional engineer pairing.

  • Do you provide store assets?

    Available as an add-on: app icon, splash/launch screens, App Store/Play screenshots.

  • How do we start?

    Share your TestFlight/APK or prototype and target devices. We’ll confirm the scope and a start date this week

What's included

  • Core Journeys & Navigation

    Map the shortest path through onboarding, home, and key tasks—thumb-reach, gestures, and tap targets accounted for.

  • Wireframes

    Quick structures to validate flows and states before pixels or motion.

  • Visual Language & Motion Cues

    Color, type, components, and micro-interactions that feel native to HIG and Material without looking generic.

  • High-Fidelity Screens (iOS & Android)

    Production-ready sets with empty, error, loading, and offline states—light/dark variants included.

  • Developer Handoff

    Organized Figma, redlines, specs, token map, and exportable assets (1x/2x/3x, SVG/Lottie) plus a Loom walkthrough.

  • Post-Handoff Support

    7–14 days for tweaks, build QA on staging, and clarifications.

Recommendations

(5.0)

Daniyal Ahmed

Client • Mar 16, 2025

I’ve worked with Sikander and his team on multiple UI/UX design projects. Their expertise and dedication have consistently exceeded my expectations. They took the time to understand our business needs and user requirements, delivering intuitive and highly functional designs that improved our product experience. Professional, responsive, and easy to work with, they always deliver on time. I highly recommend them and look forward to continuing our collaboration.


Skills and tools

Mobile Designer

UI Designer

UX Designer

Adobe XD

Adobe XD

Figma

Figma

Sketch

Sketch

Industries

Design