Design an app that people understand on the first tap. We run focused 5–7 day sprints to define core journeys, deliver production-ready screens for iOS and Android, and hand off clean specs, tokens, and assets your engineers can use immediately.
Helping VPs and founders turn first open into a habit.
Speed without rework.
A focused sprint delivers production-ready Figma for iOS/Android: screens, states, tokens, and multi-density assets, so engineering can ship.
Native where it matters.
Thumb-reach, gestures, motion, and platform patterns (HIG/Material) applied with intent, not copy-pasted.
We operate like product owners.
Scope locked, decisions made, deliverables mapped to tickets; two review windows, daily 15-min syncs, async by default.
Systems that scale across platforms.
Component library + design tokens for iOS/Android (or RN/Flutter), dark mode, and edge cases (empty, error, offline, permissions) baked in.
What's included
Core Journeys & Navigation
Map the shortest path through onboarding, home, and key tasks—thumb-reach, gestures, and tap targets accounted for.
Wireframes
Quick structures to validate flows and states before pixels or motion.
Visual Language & Motion Cues
Color, type, components, and micro-interactions that feel native to HIG and Material without looking generic.
High-Fidelity Screens (iOS & Android)
Production-ready sets with empty, error, loading, and offline states—light/dark variants included.
Developer Handoff
Organized Figma, redlines, specs, token map, and exportable assets (1x/2x/3x, SVG/Lottie) plus a Loom walkthrough.
Post-Handoff Support
7–14 days for tweaks, build QA on staging, and clarifications.
Design an app that people understand on the first tap. We run focused 5–7 day sprints to define core journeys, deliver production-ready screens for iOS and Android, and hand off clean specs, tokens, and assets your engineers can use immediately.
Helping VPs and founders turn first open into a habit.
Speed without rework.
A focused sprint delivers production-ready Figma for iOS/Android: screens, states, tokens, and multi-density assets, so engineering can ship.
Native where it matters.
Thumb-reach, gestures, motion, and platform patterns (HIG/Material) applied with intent, not copy-pasted.
We operate like product owners.
Scope locked, decisions made, deliverables mapped to tickets; two review windows, daily 15-min syncs, async by default.
Systems that scale across platforms.
Component library + design tokens for iOS/Android (or RN/Flutter), dark mode, and edge cases (empty, error, offline, permissions) baked in.
What's included
Core Journeys & Navigation
Map the shortest path through onboarding, home, and key tasks—thumb-reach, gestures, and tap targets accounted for.
Wireframes
Quick structures to validate flows and states before pixels or motion.
Visual Language & Motion Cues
Color, type, components, and micro-interactions that feel native to HIG and Material without looking generic.
High-Fidelity Screens (iOS & Android)
Production-ready sets with empty, error, loading, and offline states—light/dark variants included.
Developer Handoff
Organized Figma, redlines, specs, token map, and exportable assets (1x/2x/3x, SVG/Lottie) plus a Loom walkthrough.
Post-Handoff Support
7–14 days for tweaks, build QA on staging, and clarifications.