3d game assets,prop,enviorment by Sayan Das3d game assets,prop,enviorment by Sayan Das
3d game assets,prop,enviorment Sayan Das
Cover image for 3d game assets,prop,enviorment
I offer professional 3D modeling services for game assets, environments, and fashion garments, ensuring high-quality, detailed, and optimized designs tailored to your needs. My expertise lies in creating lifelike textures and immersive models using industry-standard tools like Maya, ZBrush, and Substance Painter. What makes me unique is my ability to blend creativity with technical precision, delivering models that are both visually stunning and performance-ready.

What's included

3d model and texture
I create high-quality 3D models for game assets and environments, tailored to your project's unique style and requirements. My services include detailed modeling, texturing, and optimized assets for seamless integration into game engines. What sets me apart is my ability to balance creativity with technical precision, delivering visually stunning and performance-efficient models that elevate your gaming experience.
FAQs
I create a wide range of assets, including props, weapons, vehicles, buildings, foliage, and modular environment pieces. I also specialize in both stylized and realistic designs to fit the specific theme of your game.
Yes, all assets are optimized for performance and compatibility with popular game engines like Unreal Engine and Unity. This includes clean topology, efficient UV mapping, and proper LODs (Levels of Detail) if required.
I use industry-standard tools like Maya, ZBrush, and Substance Painter to create and texture assets. I can also adapt my workflow to your project’s pipeline if necessary.
Absolutely! All assets include detailed textures and materials, designed to match your game’s aesthetic. I work with PBR (Physically Based Rendering) workflows for realistic results and compatibility.
You will receive the files in formats compatible with your game engine, such as FBX, OBJ, or other specified formats. Additionally, textures will be delivered in common formats like PNG or TGA.
Yes, I specialize in creating modular assets that allow you to build environments efficiently. These pieces can be reused and combined in various ways to create diverse and dynamic levels.
Yes, I offer revisions to ensure the final assets meet your expectations. I’ll work closely with you to incorporate feedback and perfect the designs.
Yes, I can handle large-scale projects, including entire environment designs or bulk orders for multiple assets. I’ll create a custom workflow to ensure timely delivery and consistency across all assets.
Contact for pricing
Tags
Adobe Substance
Autodesk Maya
Blender
Zbrush
3D Designer
3D Modeler
Game Designer
Service provided by
Sayan Das Kolkata, India
3d game assets,prop,enviorment Sayan Das
Contact for pricing
Tags
Adobe Substance
Autodesk Maya
Blender
Zbrush
3D Designer
3D Modeler
Game Designer
Cover image for 3d game assets,prop,enviorment
I offer professional 3D modeling services for game assets, environments, and fashion garments, ensuring high-quality, detailed, and optimized designs tailored to your needs. My expertise lies in creating lifelike textures and immersive models using industry-standard tools like Maya, ZBrush, and Substance Painter. What makes me unique is my ability to blend creativity with technical precision, delivering models that are both visually stunning and performance-ready.

What's included

3d model and texture
I create high-quality 3D models for game assets and environments, tailored to your project's unique style and requirements. My services include detailed modeling, texturing, and optimized assets for seamless integration into game engines. What sets me apart is my ability to balance creativity with technical precision, delivering visually stunning and performance-efficient models that elevate your gaming experience.
FAQs
I create a wide range of assets, including props, weapons, vehicles, buildings, foliage, and modular environment pieces. I also specialize in both stylized and realistic designs to fit the specific theme of your game.
Yes, all assets are optimized for performance and compatibility with popular game engines like Unreal Engine and Unity. This includes clean topology, efficient UV mapping, and proper LODs (Levels of Detail) if required.
I use industry-standard tools like Maya, ZBrush, and Substance Painter to create and texture assets. I can also adapt my workflow to your project’s pipeline if necessary.
Absolutely! All assets include detailed textures and materials, designed to match your game’s aesthetic. I work with PBR (Physically Based Rendering) workflows for realistic results and compatibility.
You will receive the files in formats compatible with your game engine, such as FBX, OBJ, or other specified formats. Additionally, textures will be delivered in common formats like PNG or TGA.
Yes, I specialize in creating modular assets that allow you to build environments efficiently. These pieces can be reused and combined in various ways to create diverse and dynamic levels.
Yes, I offer revisions to ensure the final assets meet your expectations. I’ll work closely with you to incorporate feedback and perfect the designs.
Yes, I can handle large-scale projects, including entire environment designs or bulk orders for multiple assets. I’ll create a custom workflow to ensure timely delivery and consistency across all assets.
Contact for pricing