Interactive VR Applications: These are fully functional VR experiences that can be used on VR devices. They can range from architectural walkthroughs to interactive training simulations.
3D Models and Assets: This includes 3D models of environments, objects, characters, and any other assets needed for the VR experience.
Animations: If your project involves movement or interactions within the VR environment, you'll need to provide animations for objects, characters, or interactions.
Optimized Assets for VR: Assets need to be optimized for performance in VR. This may include reducing polygon counts, optimizing textures, and ensuring efficient use of resources.
Documentation and Guides: These materials help end-users or other developers understand how to navigate and interact with the VR application.
Source Code and Scripts: If applicable, you may need to provide the source code for the VR application, especially if it's a custom-built project.
Final Builds for Specific Platforms: Depending on the target platform (e.g., Oculus Quest 2, HTC Vive, etc.