A great game starts with great design.
I'm a Systems Game Designer with 4+ years of professional experience working with indie and AA teams worldwide. I've contributed to commercial game projects, created production-ready documentation, and specialize in transforming ideas into clear, structured game systems. I'm also a certified Game Designer and founder of Flat Reality, where game design is part of my daily work.
This service is for developers who need a professional Game Design Document (GDD) that their team can actually build from. Every document is tailored to your project and written with production in mind, whether you're creating a prototype, preparing a vertical slice, pitching your game, or starting full development.
What you'll receive:
• Production-ready GDD
• Clear gameplay loop & mechanics
• Systems & progression design
• Organized PDF documentation
• Practical implementation recommendations
Let's build a document that keeps your entire team on the same page.