Create compelling 3D models, textures that bring worlds to life. by Sandy LinCreate compelling 3D models, textures that bring worlds to life. by Sandy Lin
Create compelling 3D models, textures that bring worlds to life.Sandy Lin
Cover image for Create compelling 3D models, textures that bring worlds to life.
Modular Workflow: Design and create high-quality kitbash asset libraries for the construction of complex, modular environments. Full-Pipeline Execution: Handle the complete asset lifecycle: high/low poly modeling in Maya; baking and texturing in the Adobe Substance; and final integration within Unreal Engine. Optimization & LODs: Ensure all assets and environments are highly performant and optimized for real-time playback in broadcast or game environments through meticulous manual poly-budget management. Technical Setup: Configure complex PBR materials, master materials, and shader logic within Unreal. Collaboration: Work closely with Supervisors to troubleshoot technical issues and provide feedback on new tools or pipeline developments.
Contact for pricing
Duration1 week
Tags
Adobe Substance 3D Painter
Autodesk Maya
Unreal Engine
Zbrush
3D Modeler
Character Modeling
Hard Surface Modeling
Matte Painting
PBR Texturing
Service provided by
Sandy Lin Taipei, Taiwan
Create compelling 3D models, textures that bring worlds to life.Sandy Lin
Contact for pricing
Duration1 week
Tags
Adobe Substance 3D Painter
Autodesk Maya
Unreal Engine
Zbrush
3D Modeler
Character Modeling
Hard Surface Modeling
Matte Painting
PBR Texturing
Cover image for Create compelling 3D models, textures that bring worlds to life.
Modular Workflow: Design and create high-quality kitbash asset libraries for the construction of complex, modular environments. Full-Pipeline Execution: Handle the complete asset lifecycle: high/low poly modeling in Maya; baking and texturing in the Adobe Substance; and final integration within Unreal Engine. Optimization & LODs: Ensure all assets and environments are highly performant and optimized for real-time playback in broadcast or game environments through meticulous manual poly-budget management. Technical Setup: Configure complex PBR materials, master materials, and shader logic within Unreal. Collaboration: Work closely with Supervisors to troubleshoot technical issues and provide feedback on new tools or pipeline developments.
Contact for pricing