Custom 2.5D Browser Game Development by Abdullah EroğluCustom 2.5D Browser Game Development by Abdullah Eroğlu
Custom 2.5D Browser Game DevelopmentAbdullah Eroğlu
Cover image for Custom 2.5D Browser Game Development
I build fully custom browser-based games that run directly in the browser with no downloads, no installs, no app stores. Educational platforms, commercial products, branded experiences, narrative-driven adventures: if it lives on the web and needs to feel like a real game, I can build it.
What I Bring to the Table
I work across the full stack of browser game development. Character design, item design, environment art, UI/UX, animation (including Rive-powered bone-rigged characters), backend systems, online connectivity, inventory management, quest engines, combat mechanics, crafting systems, weather systems, and payment/checkout integration. Everything from pixel to server.
2D and 2.5D Worlds
I specialize in 2D and 2.5D visual styles. Isometric worlds, side-scrollers, top-down RPGs, platformers. Rich, layered environments that feel deep without the overhead of full 3D. Every asset is hand-crafted to fit the game's tone and era.
Online and Connected
Real-time chat, leaderboards, persistent player data, cloud saves, online progression systems. I build online infrastructure from scratch: no third-party game engines, no Unity exports, no bloated frameworks. Pure HTML, CSS, JavaScript, PHP, and Rive on the frontend and backend. Singleplayer experiences with online features that keep players connected and engaged.
Story-Driven or Endless
Need a 40-hour narrative RPG with branching dialogue and cinematic cutscenes? I can do that. Need an endless roguelike with procedural generation and dynamic variables? I can do that too. Short casual experiences that take 10 minutes, or deep worlds that take weeks to explore. The scope adapts to your vision.
Games That Serve a Purpose
Educational games with real learning mechanics baked into gameplay. Commercial games with integrated payment systems, microtransactions, and subscription models. Branded games for marketing campaigns. Serious games for training and simulation. Games set in different eras, serving different goals, reaching different audiences.
Flexible Scope and Pricing
The $4,500 starting price covers a solid foundation: core mechanics, visual design, character/item art, and deployment. Larger projects with extensive content, payment integration, or long-form narrative naturally scale from there. Every project gets a custom scope breakdown before we start.
Built from Scratch, Every Time
No templates. No drag-and-drop game makers. Every line of code, every animation, every pixel is purpose-built for your project. That's how you get a game that feels unique instead of generic.
FAQs

Example work
AI Demand: Brutalist Rive Character Experience
Starting at$4,500
Duration8 weeks
Tags
CSS
JavaScript
Rive
Creative Director
Game Designer
Web Designer
Web Developer
Browser Games
Educational Games
Interactive Experiences
Service provided by
Abdullah Eroğlu proİstanbul, Turkey
30
Followers
Custom 2.5D Browser Game DevelopmentAbdullah Eroğlu
Starting at$4,500
Duration8 weeks
Tags
CSS
JavaScript
Rive
Creative Director
Game Designer
Web Designer
Web Developer
Browser Games
Educational Games
Interactive Experiences
Cover image for Custom 2.5D Browser Game Development
I build fully custom browser-based games that run directly in the browser with no downloads, no installs, no app stores. Educational platforms, commercial products, branded experiences, narrative-driven adventures: if it lives on the web and needs to feel like a real game, I can build it.
What I Bring to the Table
I work across the full stack of browser game development. Character design, item design, environment art, UI/UX, animation (including Rive-powered bone-rigged characters), backend systems, online connectivity, inventory management, quest engines, combat mechanics, crafting systems, weather systems, and payment/checkout integration. Everything from pixel to server.
2D and 2.5D Worlds
I specialize in 2D and 2.5D visual styles. Isometric worlds, side-scrollers, top-down RPGs, platformers. Rich, layered environments that feel deep without the overhead of full 3D. Every asset is hand-crafted to fit the game's tone and era.
Online and Connected
Real-time chat, leaderboards, persistent player data, cloud saves, online progression systems. I build online infrastructure from scratch: no third-party game engines, no Unity exports, no bloated frameworks. Pure HTML, CSS, JavaScript, PHP, and Rive on the frontend and backend. Singleplayer experiences with online features that keep players connected and engaged.
Story-Driven or Endless
Need a 40-hour narrative RPG with branching dialogue and cinematic cutscenes? I can do that. Need an endless roguelike with procedural generation and dynamic variables? I can do that too. Short casual experiences that take 10 minutes, or deep worlds that take weeks to explore. The scope adapts to your vision.
Games That Serve a Purpose
Educational games with real learning mechanics baked into gameplay. Commercial games with integrated payment systems, microtransactions, and subscription models. Branded games for marketing campaigns. Serious games for training and simulation. Games set in different eras, serving different goals, reaching different audiences.
Flexible Scope and Pricing
The $4,500 starting price covers a solid foundation: core mechanics, visual design, character/item art, and deployment. Larger projects with extensive content, payment integration, or long-form narrative naturally scale from there. Every project gets a custom scope breakdown before we start.
Built from Scratch, Every Time
No templates. No drag-and-drop game makers. Every line of code, every animation, every pixel is purpose-built for your project. That's how you get a game that feels unique instead of generic.
FAQs

Example work
AI Demand: Brutalist Rive Character Experience
$4,500