High and Low Poly Game Assets

Contact for pricing

About this service

Summary

Paul designed both high and low poly game-ready assets with meticulous attention to detail. He ensured each asset was optimized for performance while maintaining visual appeal.

Process

Collection reference images (even if reference is provided by client)
Character Blocking
Sculpting high poly (with details)
retopology
uv unwraping
texturing

What's included

  • Low Poly Character

    You will get a game ready Character with the optimal poly count to be able to run in game

  • High Poly Character

    Characters will be sculpted into high poly meshes, this will be sent if you request for it.


Skills and tools

3D Designer
Blender

Industries

3D Technology

Work with me