Dolby Atmos Mixing Engineer

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About this service

Summary

Luis provided top-tier engineering with a track record of 175,000,000 streams. His Dolby Atmos mixing for GRAMMY legends like Snoop Dogg & Lecrae elevates every track into an immersive, extraordinary experience. Dolby Atmos is about "Experience" this gig is about taking your regular stereo mix into a immersive experience for surround sound listeners!

Process

Dolby Atmos Mixing Process: Crafting Immersive Soundscapes

1. Preparation and Session Setup

Before diving into the Dolby Atmos mix, the session must be set up to accommodate spatial audio. This includes configuring the DAW (Digital Audio Workstation) to support Atmos mixing, with the appropriate channels and routing. Most DAWs now support Dolby Atmos as an option, allowing you to work in a 7.1.4 format (seven speakers at ear level, one subwoofer, and four height speakers) to build a fully immersive mix. Each track can be assigned a 3D positioning to make it feel like it’s coming from different angles.

2. Organizing Stems and Objects

In Dolby Atmos, elements in the mix are often divided into beds and objects:

Beds are typically the foundational sounds—stereo or surround elements that stay relatively fixed within the soundfield. A common example would be drums, bass, or background elements.

Objects are more dynamic sounds that move within the 3D space, like lead vocals, melodic elements, or effects that travel around the listener.

Each audio stem can be treated as a separate “object,” giving it the freedom to move in three-dimensional space. This stage involves determining which elements will stay grounded and which will make full use of the spatial possibilities.

3. Mixing in 3D Space

With the session configured, the mixing process begins. Using Dolby Atmos tools, such as the Dolby Renderer, you can position sounds in a 3D environment. Here are a few specific steps in the mixing process:

Panning and Placement: Instead of traditional left-to-right panning, you’re working with an entire sphere of sound. Sounds can be placed above, behind, or even in front of the listener. For example, backing vocals might be positioned to sound as if they’re coming from above, while a guitar solo could be placed off to one side, creating a “surrounding” feel.

Depth and Layering: Elements are layered to create a sense of depth. Front-and-center sounds can be brought forward, while others are positioned at varying distances to give a feeling of depth.

Movement and Automation: One of the most powerful aspects of Atmos mixing is the ability to make sounds move within the 3D space. Automation is used to move objects around the listener dynamically. For example, a reverb tail could start behind the listener and end above them, or synth effects could “fly” across the 3D field.

4. Working with Height Channels

The height channels are what truly set Dolby Atmos apart from traditional surround sound. These channels let you place sounds above the listener, creating a more immersive experience. High-frequency sounds, reverb effects, or atmospheric elements are often placed in the height channels, giving the mix a sense of openness and enveloping the listener from all angles.

5. Balancing and EQ for Clarity

In an Atmos mix, the balance and EQ become even more crucial because sounds are dispersed throughout the 3D space. Instead of stacking sounds in a traditional stereo field, you can spread them out, which often reduces the need for excessive EQ and compression. This added space allows for more natural dynamics and clarity.

6. Reverb and Effects

In Dolby Atmos, reverb and effects are used to enhance the spatial experience:

Directional Reverbs: Reverbs can be panned in 3D, allowing them to flow with the object. A vocal reverb could rise to the height channels, making the voice feel as if it’s echoing above the listener.

Spatial Effects: Delays and special effects like risers or sound sweeps can move fluidly in the 3D space, creating an immersive experience where sounds seem to travel around and through the listener.

7. Downmixing and Compatibility

One of the challenges with Dolby Atmos is ensuring compatibility with stereo and traditional surround setups. Dolby Atmos Renderer creates “downmixes” to ensure the track translates well on stereo and other systems. Downmixing helps the mix maintain its depth and presence even for listeners without Atmos-enabled setups.

8. Final Review and Export

With all elements balanced and placed within the 3D space, the mix is ready for final review. Listening on a Dolby Atmos-enabled system is essential to check the spatial effects and make any final adjustments to ensure a cohesive, immersive sound. Once the mix is approved, it’s exported in the Dolby Atmos format, typically as a .ADM file, ready for distribution on platforms that support Atmos, such as Apple Music, Tidal, or Amazon Music HD.

This Dolby Atmos mixing process opens up a new world of creative possibilities, transforming the listener’s experience by adding depth, space, and movement to the audio. Through careful planning and precise control, an Atmos mix can bring out details and dynamics that make the music feel truly alive and immersive.

What's included

  • ADMBWF Master

    Final Master that joins your Stereo Release.

  • Stereo Master (if Applicable)

    In some cases, if hired, Luis Cancion will Master both Stereo and Dolby Atmos Versions.


Skills and tools

Mixing/Mastering
Music Producer
Logic Pro

Industries

Music
Music Streaming
Audio Recording and Production

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