UXUI Designer

Starting at

$

20

/hr

About this service

Summary

I consider myself a proactive, responsible, organized and committed professional. I easily adapt to new environments as software, team dynamics and responsibilities. Self-learning enables me to get up to date in current methodologies, technics, and tendencies for product development.

What's included

  • 1. Research and Discovery

    User Research Reports: Documentation of findings from user interviews, surveys, and usability tests. Personas: Detailed profiles of the target users, including their needs, goals, and pain points. Competitive Analysis: Research on competitors' products to identify strengths, weaknesses, opportunities, and threats.

  • 2. Planning and Strategy

    User Journeys: Visual representations of the user’s interactions with the product. Information Architecture: Sitemaps and hierarchies that outline the structure of the application or website. User Flow Diagrams: Maps that show the steps users take to complete tasks within the product.

  • 3. Design

    Wireframes: Low-fidelity sketches or digital drawings of the product’s layout and structure. Mockups: High-fidelity static images that show the final design of the product. Interactive Prototypes: Clickable versions of the mockups that simulate the user experience. Design System: A collection of reusable components, guidelines, and standards for maintaining consistency across the product.

  • 4. Development and Handoff

    Design Specifications: Detailed documentation of design elements, including colors, typography, spacing, and interactions. Assets: Exported graphics, icons, and other visual elements needed for development. Style Guides: Guidelines on how to use the design elements consistently across various platforms and devices. Handoff Documentation: Clear instructions for developers on how to implement the designs, often using tools like Zeplin or Figma.

  • 5. Testing and Iteration

    Usability Test Reports: Findings and insights from testing the prototypes with real users. A/B Test Plans: Strategies for testing different design variations to see which performs better. Feedback Loops: Documentation of user feedback and the resulting design iterations.

  • 6. Presentation and Communication

    Design Presentations: Slides or documents used to present the design process, decisions, and final outcomes to stakeholders. User Stories: Detailed descriptions of new features or functionalities from the user's perspective, often used in Agile development.


Skills and tools

UX Engineer
UX Designer
UI Designer
Adobe XD
Figma
Sketch

Work with me