3D Game Asset Modeling Service by Faiz Hilmie3D Game Asset Modeling Service by Faiz Hilmie
3D Game Asset Modeling Service Faiz Hilmie
Cover image for 3D Game Asset Modeling Service
Game Asset Modeling Service
Craft detailed, optimized 3D assets that bring game worlds to life.
🛠️ What You’ll Get:
Environment & Props:
Modular kits (walls, floors, terrain).
Props (weapons, furniture, vehicles, sci-fi tech, fantasy items).
Natural elements (rocks, trees, foliage, ruins).
Technical Excellence:
Low-poly game-ready models with clean topology.
LODs (Levels of Detail) for performance optimization.
UV unwrapping & PBR textures (metallic, roughness, normal maps).
Customization:
Stylized, realistic, or low-poly art styles to match your game’s aesthetic.
Collision meshes and engine-ready exports (Unity, Unreal, Godot).
📦 Deliverables Included:
3D Model Files: FBX, OBJ, or engine-specific formats.
Textures: Base color, normal, roughness, etc. (PNG/TGA).
Source Files: Blender, Maya, or 3ds Max (optional).
Documentation: Polycount, texture resolutions, and usage guides.
🎮 Why Choose This Service?
Save Development Time: Focus on gameplay while I handle asset creation.
Optimized Performance: Assets built for smooth in-engine performance.
Consistent Style: Ensure all models align with your game’s visual identity.
Revisions: Collaborative tweaks to meet your exact needs.
Perfect For:
Indie game developers needing polished environments.
VR/AR studios requiring immersive 3D props.
Tabletop games (3D assets for digital adaptations).
🌟 Optional Add-Ons:
Animated Assets: Moving parts (e.g., doors, machinery).
Destructible Meshes: Pre-fractured models for dynamic gameplay.
Texture Variations: Alternate skins or wear-and-tear effects.

What's included

Game Asset Modeling Service
Core Deliverables 3D Model Files -Description: Final game-ready 3D models (environments, props, modular kits) in formats like FBX, OBJ, or GLTF. -Includes: Clean topology, optimized polycount, and proper pivot/orientation for engines like Unity or Unreal. Textured Assets with PBR Materials -Description: Physically Based Rendering (PBR) texture sets for realistic or stylized visuals. -Includes: Base Color, Metallic, Roughness, Normal, and Occlusion maps. Textures delivered as PNG/TGA files (2048x2048 or 4096x4096 resolution). Low-Poly & LOD Models -Description: Optimized low-poly versions of assets and Levels of Detail (LOD) meshes for performance. -Includes: Reduced polycount variants for distant objects. UV-Unwrapped Models -Description: Efficient UV layouts to ensure textures display correctly with no stretching/seams.
Contact for pricing
Tags
Autodesk 3ds Max
Blender
Revit
Spline
Zbrush
3D Animator
3D Designer
3D Modeler
Service provided by
Faiz Hilmie Malaysia
1
Followers
3D Game Asset Modeling Service Faiz Hilmie
Contact for pricing
Tags
Autodesk 3ds Max
Blender
Revit
Spline
Zbrush
3D Animator
3D Designer
3D Modeler
Cover image for 3D Game Asset Modeling Service
Game Asset Modeling Service
Craft detailed, optimized 3D assets that bring game worlds to life.
🛠️ What You’ll Get:
Environment & Props:
Modular kits (walls, floors, terrain).
Props (weapons, furniture, vehicles, sci-fi tech, fantasy items).
Natural elements (rocks, trees, foliage, ruins).
Technical Excellence:
Low-poly game-ready models with clean topology.
LODs (Levels of Detail) for performance optimization.
UV unwrapping & PBR textures (metallic, roughness, normal maps).
Customization:
Stylized, realistic, or low-poly art styles to match your game’s aesthetic.
Collision meshes and engine-ready exports (Unity, Unreal, Godot).
📦 Deliverables Included:
3D Model Files: FBX, OBJ, or engine-specific formats.
Textures: Base color, normal, roughness, etc. (PNG/TGA).
Source Files: Blender, Maya, or 3ds Max (optional).
Documentation: Polycount, texture resolutions, and usage guides.
🎮 Why Choose This Service?
Save Development Time: Focus on gameplay while I handle asset creation.
Optimized Performance: Assets built for smooth in-engine performance.
Consistent Style: Ensure all models align with your game’s visual identity.
Revisions: Collaborative tweaks to meet your exact needs.
Perfect For:
Indie game developers needing polished environments.
VR/AR studios requiring immersive 3D props.
Tabletop games (3D assets for digital adaptations).
🌟 Optional Add-Ons:
Animated Assets: Moving parts (e.g., doors, machinery).
Destructible Meshes: Pre-fractured models for dynamic gameplay.
Texture Variations: Alternate skins or wear-and-tear effects.

What's included

Game Asset Modeling Service
Core Deliverables 3D Model Files -Description: Final game-ready 3D models (environments, props, modular kits) in formats like FBX, OBJ, or GLTF. -Includes: Clean topology, optimized polycount, and proper pivot/orientation for engines like Unity or Unreal. Textured Assets with PBR Materials -Description: Physically Based Rendering (PBR) texture sets for realistic or stylized visuals. -Includes: Base Color, Metallic, Roughness, Normal, and Occlusion maps. Textures delivered as PNG/TGA files (2048x2048 or 4096x4096 resolution). Low-Poly & LOD Models -Description: Optimized low-poly versions of assets and Levels of Detail (LOD) meshes for performance. -Includes: Reduced polycount variants for distant objects. UV-Unwrapped Models -Description: Efficient UV layouts to ensure textures display correctly with no stretching/seams.
Contact for pricing