3D Game Asset Modeling Service
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About this service
Summary
What's included
Game Asset Modeling Service
Core Deliverables 3D Model Files -Description: Final game-ready 3D models (environments, props, modular kits) in formats like FBX, OBJ, or GLTF. -Includes: Clean topology, optimized polycount, and proper pivot/orientation for engines like Unity or Unreal. Textured Assets with PBR Materials -Description: Physically Based Rendering (PBR) texture sets for realistic or stylized visuals. -Includes: Base Color, Metallic, Roughness, Normal, and Occlusion maps. Textures delivered as PNG/TGA files (2048x2048 or 4096x4096 resolution). Low-Poly & LOD Models -Description: Optimized low-poly versions of assets and Levels of Detail (LOD) meshes for performance. -Includes: Reduced polycount variants for distant objects. UV-Unwrapped Models -Description: Efficient UV layouts to ensure textures display correctly with no stretching/seams.
Skills and tools
3D Designer
3D Animator
3D Modeler
Autodesk 3ds Max
Blender
Revit
Spline
Zbrush
Industries