3D Low Poly Modular Environment for Game Development
I create clean, game-ready low poly modular environment assets designed for real-time engines such as Unity or Unreal Engine.
This service focuses on modular environment structures that are easy to reuse, expand, and assemble in-game, while maintaining a consistent stylized visual style and optimized performance.
Each asset is built with game camera perspective, modularity, and production efficiency in mind — suitable for indie games, RTS, city builders, and stylized RPG projects.
WHAT YOU’LL GET :
• Game-ready low poly 3D environment assets
• Modular structure for flexible level building
• Clean topology and optimized poly count
• Proper pivots and scale for engine usage
• UVs prepared for color atlas or trim-sheet workflow
• Export-ready files (FBX / OBJ)
BEST FOR
This service is ideal if you need:
• Modular buildings or environment sets
• Stylized or semi-realistic low poly visuals
• Assets optimized for real-time performance
• A structured production workflow (not experimental art)