3D Game Art

Starting at

$

30

/hr

About this service

Summary

Whether you're developing a new indie game or enhancing an existing project, my expertise in 3D modeling and Look Development will ensure you get the 3D model that will slot perfectly into your game!
I require concept art or an image of your desired model, one is enough but from multiple angles will give you the best results!

Process

Step 1 - In-Depth Consultation, we'll be discussing some of the following topics
Style, do you want realism, semi realism or stylized?
Optimization, poly budget, texture sets, texture resolution
Do you want any alterations away from the original concept? Or do you want something identical?
Budget & Timeline
Step 2 - Blockout, I'll provide a blockout of your desired model this will include all the big pieces from the concept. At this point I'll also give you an opportunity to request alterations.
Step 3 - High Poly, at this point all the pieces are modeled and refined, you'll have your last chance to request alterations in regards to the overall design
Step 4 - Polished High Poly, the final model that will be baked on to the Low Poly
Step 5 - Optimization, reducing the High Poly down to the desired Poly Count, at this point you'll have the opportunity to request more or less polygons
Step 6 - UVs
Step 7 - Baking & Texture Blockout, getting the basic colours and materials in no details yet but establishing the "feel" of the piece, another opportunity to request alterations!
Step 8 - Texture Details, and final opportunity to request alterations!
Step 9 - Polished Textures ready to submit along with the Low and High Poly files

What's included

  • 3D Asset/Environment/Character

    FBX and OBJ files of the completed High and Low Poly models The low poly model will include UVs

  • Texture Maps

    Texture maps at the requested resolution 1K, 2K, 4K - Base Colour - ORM (Occlusion, Roughness, Metalness) - Normal

  • Consultation

    To discuss the overall goals and expectation


Skills and tools

3D Designer

3D Modeler

Adobe Photoshop

Adobe Substance

Autodesk Maya

Zbrush