PBR Textures: Full set of physically-based rendering (PBR) textures, including albedo, normal, roughness, metallic, and displacement maps (if needed).
Texture Maps: Separate texture maps for specific materials (e.g., wood, metal, plastic) to match the product's visual appearance.
Texture Resolution: Textures will be delivered at a specified resolution (e.g., 4K, 2K, etc.) based on the client's requirements for rendering or real-time applications.
Additional Texture Files: Bump maps, specular maps, ambient occlusion maps, or any other specialized maps required for the project.