Mobile App Development by Phillip MtalikaMobile App Development by Phillip Mtalika
Mobile App DevelopmentPhillip Mtalika
Cover image for Mobile App Development
I build your app once and ship it to both the App Store and Google Play.
Most founders are quoted twice — one team for iOS, another for Android, two codebases, two sets of bugs, two timelines. You don't need that. One codebase gets you both platforms, at roughly half the cost and half the wait, with features landing on iPhone and Android on the same day.
What you get
A working app on iOS and Android, submitted and live in both stores
User accounts, login, and a backend that scales as you grow
Push notifications that actually arrive — a genuinely hard problem most apps get wrong
Offline handling, so your app doesn't break on a weak connection
Payments, chat, maps, camera, or whatever else your product needs
Clean handover: source code, documentation, and store accounts in your name
How it works
We scope it together — features, screens, and what makes v1 versus v2
You see progress weekly on a real device, not screenshots
TestFlight and Play Console builds so your team can use it before launch
I handle store submission, including the review process
Two weeks of post-launch support for bugs
Budget guide Most projects run $850–1,600 per week depending on part-time or full-time engagement, with typical builds landing between $3500 and $7,000 total. Monthly retainers available at a reduced rate.
Send me your scope and timeline and I'll come back with a firm number.
FAQs

Contact for pricing
Tags
Android
Expo
Firebase Studio
iOS
React Native
Android Developer
Business Owner
mobile app
MVP Development
Service provided by
Phillip Mtalika Central Region, Malawi
Mobile App DevelopmentPhillip Mtalika
Contact for pricing
Tags
Android
Expo
Firebase Studio
iOS
React Native
Android Developer
Business Owner
mobile app
MVP Development
Cover image for Mobile App Development
I build your app once and ship it to both the App Store and Google Play.
Most founders are quoted twice — one team for iOS, another for Android, two codebases, two sets of bugs, two timelines. You don't need that. One codebase gets you both platforms, at roughly half the cost and half the wait, with features landing on iPhone and Android on the same day.
What you get
A working app on iOS and Android, submitted and live in both stores
User accounts, login, and a backend that scales as you grow
Push notifications that actually arrive — a genuinely hard problem most apps get wrong
Offline handling, so your app doesn't break on a weak connection
Payments, chat, maps, camera, or whatever else your product needs
Clean handover: source code, documentation, and store accounts in your name
How it works
We scope it together — features, screens, and what makes v1 versus v2
You see progress weekly on a real device, not screenshots
TestFlight and Play Console builds so your team can use it before launch
I handle store submission, including the review process
Two weeks of post-launch support for bugs
Budget guide Most projects run $850–1,600 per week depending on part-time or full-time engagement, with typical builds landing between $3500 and $7,000 total. Monthly retainers available at a reduced rate.
Send me your scope and timeline and I'll come back with a firm number.
FAQs

Contact for pricing