Hey, Guys! I create high-quality 3D models and renders tailored to your vision. From concept to final render, I handle the full workflow using Blender for modelling and Adobe Photoshop for post-processing and refinement.
Whether you need product visualization, character models, architectural renders, or creative art pieces , I bring your ideas to life with precision and detail.
What you get:
Original, concept-driven 3D models
Clean, realistic renders
Post-processed final images ready for use
Revisions to ensure satisfaction
Let's turn your idea into a stunning visual reality.
FAQs
Models range from low-poly (5K-20K tris for games) to high-poly (100K+ for archviz/print). Textures use PBR maps at 2K-4K resolution (albedo, normal, roughness, metallic) for realistic rendering in any engine.
Base rates start at complexity: $100-300 for simple props, $400-800 for characters/environments, plus add-ons like rigging (+20%) or animation (+50%). Get a custom quote after sharing your brief.
1. Kickoff call/reference review. 2. Blockout & client feedback. 3. High-poly sculpt/texturing. 4. Revisions & optimization. 5. Final files + renders delivered via Google Drive/Dropbox.
Yes, clean, non-overlapping UVs, efficient topology, LOD-ready. Tested in Unity/Unreal with correct scale (1 unit = 1 meter) and no n-gons for smooth imports.
Post-delivery tweaks (within scope) are $15/hour. Major redesigns count as new projects. Archive files kept for 6 months for quick updates.
Hey, Guys! I create high-quality 3D models and renders tailored to your vision. From concept to final render, I handle the full workflow using Blender for modelling and Adobe Photoshop for post-processing and refinement.
Whether you need product visualization, character models, architectural renders, or creative art pieces , I bring your ideas to life with precision and detail.
What you get:
Original, concept-driven 3D models
Clean, realistic renders
Post-processed final images ready for use
Revisions to ensure satisfaction
Let's turn your idea into a stunning visual reality.
FAQs
Models range from low-poly (5K-20K tris for games) to high-poly (100K+ for archviz/print). Textures use PBR maps at 2K-4K resolution (albedo, normal, roughness, metallic) for realistic rendering in any engine.
Base rates start at complexity: $100-300 for simple props, $400-800 for characters/environments, plus add-ons like rigging (+20%) or animation (+50%). Get a custom quote after sharing your brief.
1. Kickoff call/reference review. 2. Blockout & client feedback. 3. High-poly sculpt/texturing. 4. Revisions & optimization. 5. Final files + renders delivered via Google Drive/Dropbox.
Yes, clean, non-overlapping UVs, efficient topology, LOD-ready. Tested in Unity/Unreal with correct scale (1 unit = 1 meter) and no n-gons for smooth imports.
Post-delivery tweaks (within scope) are $15/hour. Major redesigns count as new projects. Archive files kept for 6 months for quick updates.