Optimising models for Web

Starting at

$

1,000

About this service

Summary

This service is split into two distinct pieces:
Remeshing: Optimising the mesh of a model to lower the poly and vertices count so it is ready for the web. A compromise between file size and quality will be made. More advanced techniques like progressive loading, Draco encoding and LoD (level of detail) can also be explored if required.
Texture Baking: Bake multiple textures into one file and map to the newly re-meshed model.

What's included

  • Exported GLTF File

    A .gltf file ready to be imported into your WebGL application

Recommendations

(5.0)

Sergey Radzishevskii

Client • Nov 17, 2022

Luke is amazing

Luke is great and so generous


Client • Nov 17, 2022

Luke Bailey

Client • Aug 8, 2022

Luke is really good at typing


Duration

2-4 weeks

Skills and tools

Frontend Engineer
3D Modeler
Blender
JavaScript

Work with me