User Experiences That Captivate, Convert, and Drive Growth by erick mateliUser Experiences That Captivate, Convert, and Drive Growth by erick mateli
User Experiences That Captivate, Convert, and Drive Growtherick mateli
I offer UX design services that create seamless, user-centered experiences tailored to your brand's needs and goals. What sets me apart is my focus on blending data-driven insights with creative design, ensuring every interface not only delights users but also drives measurable growth for your business.

What's included

User Research Findings
Comprehensive report summarizing insights from interviews, surveys, and usability testing.
Personas & Empathy Maps
Profiles of target users to guide design decisions.
User Journeys & Experience Maps
Visualizations of the user’s path and pain points
Wireframes
Basic layouts showing the structure of key screens.
Interactive Prototypes
Clickable prototypes for user testing and feedback.
UI Design Mockups
High-fidelity visuals of final screens
Usability Testing Report
Analysis and recommendations from testing sessions
Design System Documentation
Guidelines for maintaining design consistency
Handoff Files
Organized assets and annotated specs for developers
Contact for pricing
Tags
Adobe XD
Figma
Sketch
UX Designer
UX Engineer
Service provided by
erick mateli Nairobi, Kenya
User Experiences That Captivate, Convert, and Drive Growtherick mateli
Contact for pricing
Tags
Adobe XD
Figma
Sketch
UX Designer
UX Engineer
I offer UX design services that create seamless, user-centered experiences tailored to your brand's needs and goals. What sets me apart is my focus on blending data-driven insights with creative design, ensuring every interface not only delights users but also drives measurable growth for your business.

What's included

User Research Findings
Comprehensive report summarizing insights from interviews, surveys, and usability testing.
Personas & Empathy Maps
Profiles of target users to guide design decisions.
User Journeys & Experience Maps
Visualizations of the user’s path and pain points
Wireframes
Basic layouts showing the structure of key screens.
Interactive Prototypes
Clickable prototypes for user testing and feedback.
UI Design Mockups
High-fidelity visuals of final screens
Usability Testing Report
Analysis and recommendations from testing sessions
Design System Documentation
Guidelines for maintaining design consistency
Handoff Files
Organized assets and annotated specs for developers
Contact for pricing