Production-Ready Rive UI Components, Motion & Interaction Design by Ekin AydemirProduction-Ready Rive UI Components, Motion & Interaction Design by Ekin Aydemir
Production-Ready Rive UI Components, Motion & Interaction DesignEkin Aydemir
I design and build production-ready Rive animations and motion systems. My focus is on creating polished UI micro-interactions that are fully responsive, data-driven (dynamic text, colors), and optimized for a seamless handoff to development.

What's included

Design Concepts (Figma)
Before animation begins, I will provide static design explorations in a Figma file, allowing us to align on the visual direction first.
Production-Ready .riv File
The final, optimized Rive source file (.riv) containing all animations, state machines, and inputs. Ready for direct implementation in your web or mobile app.
Implementation Guidelines (PDF)
A simple guide explaining how to use the Rive component, detailing the available inputs (for colors, text, etc.) and any events it reports (like 'on_click').
FAQs

Example work
Contact for pricing
Tags
Figma
Rive
Motion Designer
Product Designer
UI Designer
Service provided by
Ekin Aydemir Balıkesir, Turkey
Production-Ready Rive UI Components, Motion & Interaction DesignEkin Aydemir
Contact for pricing
Tags
Figma
Rive
Motion Designer
Product Designer
UI Designer
I design and build production-ready Rive animations and motion systems. My focus is on creating polished UI micro-interactions that are fully responsive, data-driven (dynamic text, colors), and optimized for a seamless handoff to development.

What's included

Design Concepts (Figma)
Before animation begins, I will provide static design explorations in a Figma file, allowing us to align on the visual direction first.
Production-Ready .riv File
The final, optimized Rive source file (.riv) containing all animations, state machines, and inputs. Ready for direct implementation in your web or mobile app.
Implementation Guidelines (PDF)
A simple guide explaining how to use the Rive component, detailing the available inputs (for colors, text, etc.) and any events it reports (like 'on_click').
FAQs

Example work
Contact for pricing