2D Animation Projects in Paris
2D Animation Projects in Paris
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Cyril Drouin
Ant Vs Spider
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26
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Quentin Ballereau
Digidop Showreel
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30
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Titouan Gillet
Launch video for tech startup : Motionly
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118
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Kellian GOURMELEN
pro
Figma ⭢ Jitter A video for a client where I tried a different way of working, combining Figma and Jitter. Honestly, it’s very practical and easy to pick up. An efficient way to bring a design to life quickly, without any headaches.
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437
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Janès Zabukovec
Video for neuroscientific research paper on Social Consensus
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17
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Keva Epale
Vibrant GIF Collection for Adobe
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3
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Mickael Lecolazet
Mirror of shapes
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12
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Houda Lambarqui
Animated Concept Art Capsules – Late Night Conversation For Late Night Conversation, a narrative game exploring emotional and psychological themes, I created a series of looped animated concept art scenes. Each capsule was designed as an atmospheric visual fragment supporting the storytelling — translating intimate dialogues into immersive environments. My work included: Designing painterly, mood-driven illustrations Creating subtle loop animations (parallax, light movement, ambient motion) Reinforcing emotional tone through color, texture, and composition
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36
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Quentin Lechat
BTS Kids MOTION photoshoot
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19
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Nicolas MICHEL
Silicom - Reveal - YouTube
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13
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Sara Benoist
Animated Posters
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19
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Amelie Schedeich
Promotional motion design video
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12
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Keizia Tel
2D Animated Short | Bob Lennon | The Evil Within Episode #0
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3
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Théodora Ballet
POWO
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14
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Titouan Gillet
Short old video (very old aha)...
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521
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Cyril Drouin
We all use file transfer services like WeTransfer or SwissTransfer daily, but the experience is often quite austere. For the #RiveChallenge, I wanted to inject some fun and original interaction into this mundane step. The Concept The goal was to create the sensation that there is a character behind the screen, as if the user is looking through a window with a plunging view into a tech-colored environment. The interaction transforms a simple loading bar into a playful moment. Technical Process & Challenges To achieve the specific visual style and interaction, I had to push the technical capabilities of Rive: Custom Strokes: I built tapered strokes directly using Luau scripts to get the desired organic look that standard strokes couldn't provide. Advanced Scrolling: The interaction required a custom scroll model with more options than the default, which also had to be handled via Luau scripting. From 2D Rough to Final A significant part of my process involved creating a 2D rough animation in Animate first. This was crucial to validate the system mechanics and get a quick preview of the motion, similar to an animation film pipeline. Initial Concept: During creation, I explored using the scroll system for micro-narratives (where each scroll tells a small story about the character falling, etc.). While this is a feature for a larger future project, I stuck to the initial interactive concept for this challenge. Refinement: The 2D rough served as the guideline for the final keyframing work in Rive. Try it out Here ! (https://rive.app/community/files/28122-53104-making-file-transfers-fun/) I hope you enjoy this concept as much as I enjoyed building it. I invite you to test the interaction and have fun with it. (Optional: You can see the 2D rough version that guided the keyframes here: https://rive.app/s/EJWSVx8gUUakzES_Aok5uA/?runtime=rive-renderer) #RiveChallenge #InteractionDesign #Luau #MotionDesign #UX #Animation
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