Freelance Sound Designers in Hollywood
Freelance Sound Designers in Hollywood
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Youssef Hemimy
Miami, USA
Full Stack Engineer | AI/LLM Systems | DSP & Data Science
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Full Stack Engineer | AI/LLM Systems | DSP & Data Science
0
Battle of the Badlands
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7
0
TCL Gaming All 2020
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3
0
IDBRO: AI DJ Assistant, Built Solo End to End
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36
0
ClinicalNotes.ai (http://ClinicalNotes.ai) Privacy-First AI Clinical Notes Tool
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47
Sound Designer
(2)
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Scott Simon
pro
Fort Lauderdale, USA
Creative Director | Motion, Design, & Visual Storytelling
1x
Hired
5.0
Rating
7
Followers
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Creative Director | Motion, Design, & Visual Storytelling
0
Son's of the Dragon | Transmedia Trailer Teaser trailer for Son's of the Dragon, an upcoming transmedia universe. Created by Italian artist Stefano Ascari, this IP focuses on the life of The Beast and the inner workings of a Japanese mob family.
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26
0
A cinematic teaser trailer created for Freefall, a sci-fi thriller audiobook. This teaser was designed to build intrigue, atmosphere, and narrative awareness. The piece uses trailer pacing, custom sound design, and unique visuals to position the audiobook as a premium entertainment property.
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221
1
A cinematic AI-generated trailer developed to support early-stage funding for The Dark Watchers. This piece was created during preproduction to establish tone, visual language, and narrative atmosphere before full production. The objective was to translate concept into cinematic proof-of-vision demonstrating character mood, world-building, pacing, and thematic weight. I developed the visual direction, shot structure, AI generation pipeline, sound design, color grade, and final edit to deliver a cohesive, film-level trailer that could communicate scope and potential to investors.
1
427
2
A Youtube ripomatic combined with original AI-generated sequences developed to secure early-stage funding for a narrative-driven game within a larger transmedia universe This piece was created during pre-development to communicate tone, world-scale, gameplay atmosphere, and franchise potential before full production began. The objective was to translate abstract world-building into cinematic, investor-facing proof-of-concept. I structured the narrative arc, selected and edited reference footage for pacing, integrated original AI-generated scenes to bridge tone, character presence, and environmental continuity. The result was a cohesive hybrid presentation that felt intentional rather than assembled.
2
397
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(2)
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Leaf Boehm
Hollywood, USA
Crafting sonic and visual experiences
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Crafting sonic and visual experiences
0
Sound Design and Composition
0
3
0
Photograph for local artist
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15
0
User Interface & Web Design
0
4
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