๐ฎ Bringing characters to life with idle animation and mouse interactions
I experimented with adding idle animation and mouse interaction to make the characters feel more alive.
For the interaction, I used a simple approach: when the mouse enters the characterโs area, the characterโs head follows the mouse position, creating a more engaging and reactive experience.
Once the mouse leaves the area, the head smoothly returns to its default position.
A small interaction, but it makes the characters feel more dynamic, alive, and connected to the player.
Link below if youโd like to try๐https://rive.app/s/eVGIORCeekesLA9gtVQinw/?runtime=rive-renderer
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I've been locked-in on a big project, so I'm a late comer to this challenge, but I managed to carve out some time to create my entry!
Introducing: 'Luma', an inquisitive reptile who follows me around inside Rive! ๐ฆ
Entirely script driven, she follows your cursor and can even change colour when she settles on her favourite rock.
It feels like the beginning of a little game I might have to keep developing!
Where should Luma go next?
DRIVE & SURVIVE! ๐๐๐จ
My driving game just levelled up!
Rockets are now in play. Collect ammo as you navigate the twists and turns of the track, then unleash chaos on your opponents in this fast-paced top-down racer built entirely in @Rive
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New tank, who dis? ๐๐ป๐
Give Mr Finley a tank upgrade in this smooth drag-and-drop interaction.
Another fun interactive animation example built with Rive.
Link in comments!
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Ahhh! I've been so busy, I was worried I wouldn't make the @Rive (https://contra.com/company/rive) x @Contra challenge deadline, but several cups of coffee later, I present my first entry:
'Marble Toy' - A problem solving marble run game concept!
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Me: "So, this image of a games console on the contact page, is there any reason why that shouldn't be a playable game?"
Client: ???
Me: ๐ซด๐ป
Client: "OMG! โค๏ธ"
Built with Rive (https://rive.app/)
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Who knew a sandwich could have so much depth? ๐ฅช
Hereโs a fun exploding ingredients concept I created in Rive (https://rive.app) for a local sandwich shop.
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This week I delivered an interactive, faux-3D iPhone mockup of a finance app crafted in @Rive.
The animation allows visitors to explore a functional preview of the appโs home screen directly on the clientโs website, with all the on-screen elements fully customisable at runtime.