Projects using Foundry Nuke in BeirutProjects using Foundry Nuke in Beirut
A stylized 3D animated monkey, designed with exaggerated cartoony features, engages in a lively dialogue with an unseen character offscreen. The emphasis is on expressive performance—broad gestures, nuanced facial animation, and dynamic timing that conveys the monkey’s personality and emotional beats. The offscreen dialogue serves as a catalyst for the monkey’s reactions, allowing the animation to showcase subtle shifts in attitude, comedic timing, and dramatic pauses. The scene highlights acting choices over spectacle, with clear silhouettes, strong poses, and rhythm in movement that make the monkey’s performance feel authentic, entertaining, and character-driven. Donatello, modeled as a stylized 3D character from Teenage Mutant Ninja Turtles, is placed in a prison setting where he delivers dialogue originally voiced in Aladdin. The offscreen presence of Jafar shapes the scene, though he is never shown—his menace is felt through Donatello’s reactions. The focus is on performance and acting: Donatello’s delivery blends the borrowed dialogue with his own personality, creating a layered interpretation. His body language conveys tension and defiance, while facial animation captures subtle shifts between humor, unease, and resilience. The prison environment heightens the stakes, making Donatello’s animated performance a showcase of expressive timing, character-driven choices, and the art of adapting dialogue across universes. A fully integrated live action commercial produced for Pelo, a cat food brand based in Saudi Arabia. A photorealistic 3D animated cat character was composited seamlessly into real footage alongside a live actor — matching lighting, reflection and movement to create a single believable scene.
Everything handled solo from start to finish:
3D cat modeling and texturing
Full character animation and rigging
Lighting match to live action footage
Table reflection compositing
Final composite and delivery in Nuke
Software pipeline: Maya, Blender and Nuke.
This project required precise technical execution and creative problem solving to blend the 3D character naturally into a real world environment. Delivered on schedule to a commercial broadcast standard.
Skills: Maya, Blender, Nuke, 3D Character Animation, VFX Compositing, Commercial Production, Lighting, Rendering! A cinematic CG character introduction built entirely in Maya, Blender, and Nuke.
Medusa reimagined — not as a creature, but as a goddess. She stands in a dark ceremonial chamber, clad in black and gold neon-lit armor, living serpents coiling through her hair, a third-eye sigil glowing between her brows. Her eyes ignite with blinding energy. The world around her holds its breath.
Every element was designed and executed from scratch — character modeling, armor design, rigging, animation, lighting, VFX energy effects, and final compositing. The neon pink and deep violet palette was a deliberate creative choice to bridge ancient mythology with a modern cinematic language.
This piece demonstrates full-pipeline ownership across character work, effects, and cinematic storytelling — the kind of production quality typically reserved for game cinematics and feature-level VFX. A fully integrated live action commercial produced for Pelo, a cat food brand based in Saudi Arabia. A photorealistic 3D animated cat character was composited seamlessly into real footage alongside a live actor — matching lighting, reflection and movement to create a single believable scene.
Everything handled solo from start to finish:
3D cat modeling and texturing
Full character animation and rigging
Lighting match to live action footage
Table reflection compositing
Final composite and delivery in Nuke
Software pipeline: Maya, Blender and Nuke.
This project required precise technical execution and creative problem solving to blend the 3D character naturally into a real world environment. Delivered on schedule to a commercial broadcast standard.
Skills: Maya, Blender, Nuke, 3D Character Animation, VFX Compositing, Commercial Production, Lighting, Rendering!