Freelancers using Arnold Rendering in Beirut
Freelancers using Arnold Rendering in Beirut
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Maz Mooz
Beirut, Lebanon
3D Animator. Characters, Cinematic & Commercial
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3D Animator. Characters, Cinematic & Commercial
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Epic CGI Creature Integration with Live Action Transform reality into fantasy with cinematic CGI seamlessly merged into real footage. I specialize in creating breathtaking visual effects where original 3D characters interact with dynamic creatures and environments. One of my recent projects in Dbayeh, Lebanon, featured a dragon chasing my original 3D character along the waterfront, shot entirely with a real camera and enhanced through CGI. This service is perfect for commercials, music videos, short films, or creative campaigns that demand high-quality compositing, creature animation, and immersive storytelling. Expect professional-grade visuals that captivate audiences and elevate your brand or narrative.
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I created a six‑episode 3D animation series for UNICEF Lebanon, each approximately five minutes long. Every episode was crafted entirely by me — from character modeling, texturing, rigging, and lighting to animation, editing, and final rendering. The series teaches children values like kindness, caring, and respect through engaging storytelling and vibrant visuals.
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Created during my personal mentorship with Disney animator Stephen Dahl, this short 3D animation blends humor, character performance, and surprise storytelling. The piece follows a young boy attempting to play basketball when his routine is interrupted by an unexpected figure — a flamboyant dancer who scolds him for being late. The boy, bewildered, asks “Who are you?” only to be met with the dramatic reply: “YOUR DANCING MASTER!” The dancer then breaks into a playful belly dance, transforming the scene into a comedic clash between discipline and spontaneity. From a technical perspective, the animation emphasizes: Character acting & timing: Expressive gestures and comedic timing drive the narrative. Body mechanics: Contrasting the athletic motions of the boy with the exaggerated dance movements. Performance-driven storytelling: Using dialogue and physicality to reveal character dynamics. This project showcases my exploration of character-driven animation, comedic beats, and the joy of exaggeration in performance.
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This personal project was a playful 3D animation experiment featuring Daffy Duck in a comedic performance. In the scene, Daffy boldly declares: “Okay boss, a star is born, and that star is me!” while striking exaggerated poses full of his trademark energy. The humor is heightened by the presence of Wile E. Coyote, cast as the “boss,” sitting nervously at his desk, visibly terrified by Daffy’s over-the-top theatrics. The animation blends expressive character acting with sharp timing, showcasing my ability to capture classic cartoon humor in a modern 3D environment. This project highlights my passion for character-driven storytelling, where exaggerated personalities and humorous interactions bring the scene to life.
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