Freelancers in Dhaka
Freelancers in Dhaka
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Tawfiqul Emon
pro
Dhaka, Bangladesh
Award-Winning UI & Framer Designer for Stunning Websites
$50k+
Earned
27x
Hired
5.0
Rating
78
Followers
expert
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Award-Winning UI & Framer Designer for Stunning Websites
3
Hovr - Parking Finder App
3
36
1
Stryde - Ecommerce Website
1
162
3
Consultancy Website Design
3
329
1
Brim - Fintech SAAS Website
1
356
Operating Systems
(1)
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Samin Sami
Dhaka, Bangladesh
Full-Stack Web Dev & AI Engineer. Daffodil Int'l University
5.0
Rating
9
Followers
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Full-Stack Web Dev & AI Engineer. Daffodil Int'l University
6
Retro Windows OS: Single-File Desktop Simulation (https://win95bysamin.netlify.app) I built a retro Windows desktop simulation inside one single HTML file. It starts with a black "Sim" boot screen. Then it opens to a desktop with a working taskbar and Start menu. Everything runs on plain HTML, CSS, and vanilla JavaScript. The OS needs zero sound files and zero external libraries. The OS includes several apps and a game. Users can play a full game of Minesweeper with real and clickable flags. It also has a running Calculator, a Notepad editor, My Computer, Recycle Bin, and Internet Explorer. Clicking Shut Down in the Start menu triggers a Blue Screen of Death(intensionally added as a humor statement). You can open multiple apps at once and drag windows around. Minimizing a window drops it onto the bottom taskbar. All sounds use the Web Audio API. The browser starts with a the booting animation, click sounds, and error beep sound in real time. The styling uses classic gray bevels and navy blue title bars(much like the Real Win95 did). Window dragging had one tricky bug. The iframe swallowed all the mouse events, and the applications UI got stuck. I fixed it by dropping an invisible layer over during drag movements. That kept the mouse tracking perfectly across the whole screen.😊 👍
6
1.2K
6
AetherOS: Single-File Web OS for AI Agents (https://aetherosbysamin.netlify.app) AetherOS is a web desktop for AI agents. The entire project sits inside a single HTML file. It starts with a boot screen. Then it opens into a dark workspace. The background has black animated particles. Everything runs on plain CSS and vanilla JavaScript. The site loads zero external dependencies and zero sound files. The bottom dock holds seven apps. These tools manage four AI agents: Atlas, Sage, Bolt, and Vega. The Agents app shows them chatting and passing tasks. Files lets you browse a drive. Memory shows a live graph of what the system knows. Users can also modify a history timeline. Studio lets you test prompts. Flows builds node pipelines, and Cost tracks token usage. Every window can be moved, resized, minimized, or maximized. The top menu bar has a model switcher. It routes tasks to Claude Opus 4.7, GPT-5.2, Gemini 3 Pro, DeepSeek V4, or Llama 4. The OS also has Spotlight search, sound toggles, and local API key inputs. The interface uses dark glass panels with blue highlights. Building the node graphs in one single HTML5 file was tough. At first, the physics nodes pushed apart too hard. They floated right off the screen. Dragging extra lines while getting zoomed in also threw off the precise positions. I fixed the center gravity math. Then I divided mouse positions by the zoom factor. That stopped the unnecessary movement and kept the OS stable.😊
6
1.2K
6
HEXANOX: Institute of Chronometric Certification: High-Performance Creative Web Exploration (https://samincollection2.netlify.app/hexanox) A watch movement lifted from one photograph into 3D. HEXANOX is an independent horology institute. We certify mechanical movements by measurement, amplitude, beat error, positional variance, to tolerances your eye cannot see. I built this project to test A watch movement lifted from one photograph into 3D. HEXANOX is an independent horology institute. We certify mechanical movements by measurement, amplitude, beat error, positional variance, to tolerances your eye cannot see. The core engineering challenge was sustaining uncompromised 60 FPS rendering using Three.js (GLB 3D) while handling continuous user interaction without framework overhead. WHAT I WAS TESTING: I focused on two core engineering benchmarks: Precision implementation of image → GLB under continuous interactive user input Sustained 60 FPS render performance and zero-dependency browser execution THE TECHNICAL SIDE: Engineered directly in the browser with Three.js (GLB 3D), WebGL / GLSL Shaders, Canvas2D, Image → GLB. The application runs without third-party frameworks or build-step dependencies, using hardware-accelerated rendering and custom event loops to achieve zero-latency response. Everything executes in the browser using Three.js (GLB 3D), WebGL / GLSL Shaders, Canvas2D, Image → GLB. No third-party frameworks, no heavy runtime bundles, and zero external tracking. WHAT I LEARNED: Balancing the mathematical rigors of image → GLB with tactile browser interaction required tuning event throttling and memory allocation to eliminate all garbage collection stutters. Finding the sweet spot between mathematical precision and frame budget took careful profiling, but the result runs at a steady 60 FPS even on modest hardware. TRY IT YOURSELF: (https://samincollection2.netlify.app/hexanox)The live build is deployed on Netlify. Open it in your browser, test the controls, and observe the render response times. If you are building high-performance 3D, physics, or creative web systems and want to collaborate, reach out here on Contra.
1
6
883
6
CLOCKWORK: The Horologist's Drafting Table: High-Performance Creative Web Exploration (https://samincollection3.netlify.app/clockwork/index.html) An interlocking gear-train workbench with true ratios and brass-blueprint charm. I built this project to test An interlocking gear-train workbench with true ratios and brass-blueprint charm. The core engineering challenge was sustaining uncompromised 60 FPS rendering using Canvas2D while handling continuous user interaction without framework overhead. WHAT I WAS TESTING: I focused on two core engineering benchmarks: Real-time gear mesh torque transfer and escapement tick mechanics Interactive placement of interlocking brass gears with variable ratios THE TECHNICAL SIDE: Implements true involute tooth profiles computed via parametric equations. Rotational speeds are propagated through an adjacency graph of connected gear nodes. Everything executes in the browser using Canvas2D, Mechanical Gear Physics, Involute Gear Tooth Profiles. No third-party frameworks, no heavy runtime bundles, and zero external tracking. WHAT I LEARNED: Floating-point precision drift caused gear teeth to gradually overlap after several minutes. Clamping phase angles to gear pitch intervals solved the drift. Finding the sweet spot between mathematical precision and frame budget took careful profiling, but the result runs at a steady 60 FPS even on modest hardware. TRY IT YOURSELF: (https://samincollection3.netlify.app/clockwork/index.html)The live build is deployed on Netlify. Open it in your browser, test the controls, and observe the render response times. If you are building high-performance 3D, physics, or creative web systems and want to collaborate, reach out here on Contra. Built by Samin Sami | Developer & 3D Experimentation
2
6
969
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Akanda Hasan
Dhaka, Bangladesh
Naval Architect turned Product Designer
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Naval Architect turned Product Designer
0
Product Upsell Page Design
0
2
0
VeoNexa: AI Video & Photo Generator
0
8
0
Appointment Booking Form
0
1
0
Black Friday - Landing page design
0
2
Operating Systems
(1)
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Tanjina Akter
Savar Union, Bangladesh
Fast website for early-stage companies, Webflow/Framer
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Fast website for early-stage companies, Webflow/Framer
0
Webflow website redesign for a software company
0
3
0
Sure Shot System Implementation for Client Growth
0
3
0
Webflow website redesign for a fintech company
0
2
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Riaz Uddin
Bangladesh
🚀 Pro Project Manager & Virtual Assistant
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🚀 Pro Project Manager & Virtual Assistant
0
Virtual Assistant
0
13
0
Product Designer
0
20
0
Expertise Work in Tech Field
0
31
0
Advanced Travel Coordination Project
0
20
Operating Systems
(1)
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