Innovative Variable Density Controller for Unity PrototypesInnovative Variable Density Controller for Unity Prototypes
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-- INFO "Variable Density Controller" (Proof of concept) A single slider is used to control multiple aesthetic qualities in a realtime scene. The slider affects: > UI density > Particle effect density > Lighting temperature > Music fidelity (HiDef Stereo -> Bitcrushed Mono) -- TAGS ( #unity | #gameDevelopment | #prototype | #creativeTechnology ) -- AUDIO Original composition
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