Have you ever tried to use AI to move faster, only to realize doing it yourself was quicker?
I designed a landing page for JIG fully built on a grid in Figma. Then I used three AI tools to build it, even feeding them detailed context through MCP.
None executed it properly. One built only part of it. One ignored the grid. One was close, but still wrong.
Yes, AI can do it. But in my experience, you need near code level precision to get high quality output.
The ironic part is that building it in Framer was the fastest route. The grid system was already there and the layout was clear. Trying to shortcut the process with AI actually slowed it down.
P.S. The landing page is still a work in progress, so tablet and mobile views are not done yet.
I rebuilt a childhood memory just in time for December.
When I was a kid, my parents got me an Escher sliding puzzle. I still have it after more than fifteen years. It was simple, calm, and strangely satisfying game.
JIG (https://www.createanything.com/mobile-preview/07d0f3a9-7b9c-42f4-a91d-ac728ced8459?path=%2F) is my tribute to that memory. It has 20 winter animal scenes plus 4 more to unlock before Christmas. I built it as an AI push to see how far I could go with real game logic. Even though it looks simple, a lot happens behind the scenes: the puzzle logic, navigation, sound reactions, timing, and the whole image system.
Build view: Link (https://www.createanything.com/build/07d0f3a9-7b9c-42f4-a91d-ac728ced8459?view=cf560a36-85b9-4154-945d-e1a4149d7657)
If you are curious about the process, just ask in the comments.
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We’ve all been there.
You receive client feedback and it reads like a fortune cookie. 😂
“I don’t know exactly what it is but the whole thing just feels a bit off. Maybe the spacing or the colors? It needs to be more exciting. The button should stand out more, but not too much. The layout could use some polish. Can you take a look and make it feel more professional?”
You read it once, twice, three times, waiting for the hidden message to reveal itself.
That pain is exactly why I built Clarify (https://56706ef097de46179a5e44fb091a0732-main.projects.builder.my/).
It turns these poetic, wonderfully vague paragraphs into clear, actionable design tasks you can actually move forward with.
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Built "SoundTrek" in early 2024, when Replit AI was still finding its footing.
It mapped your favorite sounds and found similar artists, a fun little experiment powered by last.fm
Crazy to think how quickly these tools have come since then, you can build production-ready apps at lightning speed. ⚡
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Ho ho ho, happy holidays everyone. 🎄
I made a small holiday card builder where you click or drag falling stickers onto a card, resize and rotate them, while a light, ethereal instrumental track plays in the background.
Built with:
- Replit -> for the app logic and interactions
- Suno -> for the background music
It came together as a playful experiment around interaction and atmosphere.
Try it here 👉 HOLIDAY CARD (https://holiday-card--lorantdesigns.replit.app/)
Best experienced with sound on.
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Infinite access to the World’s Art
Great Wall is a gallery built to help us reconnect with the essence of art, the craft, beauty, and imagination preserved across centuries.
It brings together open-access masterpieces from The Met, The National Gallery of Art, The Rijksmuseum, and The Cleveland Museum of Art into one endless wall of free, high-resolution images to explore and draw inspiration from.
The experience is simple: a seamless masonry grid that streams timeless works as you scroll.
Click any piece to learn about the artist, date, and museum source or download it to start your own collection of inspiration.
Explore the gallery here: Great Wall (https://great-wall-art-gallery-528.created.app/)